Warhammer 40,000
148 primary works • 150 total works
The Blackstone Fortress: a vast, ineffable creation that looms darkly in the void. And for all its foreboding, the Fortress is, for some, an irresistible reliquary of secrets and power. From the nearby spaceport of Precipice, wracked by geomantic storms and teeming with political intrigue and treacherous skulduggery, shadowy figures form unlikely alliances. Treasure-hunters and pirates, cutpurses and assassins, disgraced rogue traders such as the legendary Janus Draik… all will delve into the Blackstone Fortress in search of riches. Many will never be seen again.
Journey into the Blackstone Fortress with this bumper edition of stories and novels from Warhammer Quest – what secrets lurk in the obsidian vaults, and what ruinous powers wait to be discovered?
As the Great Rift unfolds in the night sky above Terra and daemons walk upon the birth world of mankind, the Primarch Roboute Guilliman returns, heralding a dark new age.
During the breaking storm, Cypher and his band of Fallen escape from the most secure prison in the Imperium. Now loose in the Imperial Palace, they are hunted by warriors of the Dark Angels, forces of the Adeptus Custodes and Imperial Assassins. But what are Cypher’s intentions? Can anything or anyone be trusted?
Told from Cypher’s own, unreliable point of view, this tale of truth, lies and secrets sees one of the Imperium’s most mysterious figures make war at its very heart. But what are the true motivations of the Lord of the Fallen?
Transplant. Cadian. Sniper. Legend.
Sergeant Darya Nevic is all of these and more… but behind the stories stands a soldier haunted by the unwelcome fame her successes have brought.
During the Cadian 217th’s assault on the manufactorum world of Attruso, Darya finds herself out of her depth in a war that is fought with words as much as with weapons. As a fearsome winter closes in and her men begin to die around her, she will be forced to confront her doubts and make an impossible choice: to become the figurehead her soldiers need, or to believe the unimaginable promises of the mysterious t’au.
With the fate of her regiment in her hands, which path will she choose?
Discover the secrets of the Black Rage in this definitive Blood Angels collection.
Baal is besieged. The tendrils of Hive Fleet Leviathan have reached the sons of Sanguinius’ home system, and Commander Dante, calling upon the Successor Chapters of the Ninth Legion, is the only thing stopping the Great Devourer from consuming the Blood Angels’ home world.
But in order to overcome the insidious xenos, Dante and his Blood Angels must also face an enemy within: the Flaw. The Black Rage and the Red Thirst threaten each and every one of them, a curse in their veins that they must counter if they are to reach their former glory. Can Dante defend Imperium Nihilus from enemies far greater than the tyranid swarms that once threatened their home world? Or are the sons of Sanguinius doomed to succumb to the darkness in their blood?
This omnibus by Guy Haley contains the novels Dante, The Devastation of Baal, Darkness in the Blood and Astorath: Angel of Mercy as well as the short story ‘Redeemer’.
Witness the might of the Primaris Space Marines in this bumper edition of novels from the Space Marines Conquests series.
In Fist of the Imperium by Andy Clark, Primaris Librarian Aster Lydorran must use his strength, will, and psychic prowess to uncover a shadowy enemy that preys upon his brothers on the planet of Ghyre.
In Apocalypse by Josh Reynolds, as the Word Bearers threaten to despoil the Ecclesiarchy seat of Almace, Imperial Fists, Raven Guard and White Scars forces combine to save the world from falling into the hands of Chaos.
And in Ian St. Martin’s Of Honour and Iron, the Dark Imperium beckons, and the Indomitus Crusade has begun: Roboute Guilliman has been resurrected, and his legions must stop the predations of the Archenemy in order to bring the human race back from the brink of ruin.
In mankind’s darkest hour, as enemies abound and the lines between diplomacy and warfare are ever more blurred, the Space Marines must prevail – for glory and honour.
In the sprawling hive city of Varangantua, crime lords and gangers, law enforcers and vigilantes live cheek-by-jowl – killers and thieves from all echelons of society doing what they can to survive.
In ‘Once a Killer’ by Mitchel Scanlon, Sanctioner Kirian Malenko goes after a former pit fighter on a killing spree, but knows more about the killer than he cares to admit. ‘Chains’ by Jonathan D. Beer sees a cartel and a gang lord go head to head for the release of a valuable prisoner, and in ‘Slate Run’ by Mike Brooks, a bodyguard gets more than she bargained for when she is hired for a gilded function…
These collected tales of murder, betrayal and corruption feature stories from Nick Kyme, Denny Flowers, Jude Reid, and lots more besides.
Welcome to Varangantua – watch your back.
Contents
Chains (Short story) by Jonathan D Beer
Slate Run (Short story) by Mike Brooks
No City for Heroes (Short story) by Victoria Hayward
Clear as Glass (Short story) by Denny Flowers
Skeletons (Short story) by Nick Kyme
Once a Killer, Always a Killer (Short story) by Mitchel Scanlon
Grit in the Wheels (Short story) by Gareth Hanrahan
Habeas Corpus (Short story) by Jude Reid
A great explorator fleet sets out into uncharted space, the Halo Worlds at the galaxy's edge. The armada contains contingents from every aspect of the humanity's Imperium, from the humble guardsmen, to the mighty Space Marines, all lead by the ancient tech-scholars of the Martian priesthood. They seek an ancient and priceless technology from the birth of history, but what they find is more powerful and deadly than any of them could have imagined.
CONTENTS
Priests of Mars
Lords of Mars
Gods of Mars
Zero Day Exploit
When the perfidious t’au bring down a valkyrie containing an Astra Militarum general on the besieged Imperial world of Dasht i-Kevar, all could be lost – what the general knows could break the war effort, and see the planet fall under the control of the vile xenos.
Only the Kasrkin stand a chance at bringing him back. They are the elite of the elite, but the enemy that Captain Bharath Obeysekera and his squad are called upon to fight is unlike any they have faced before – the desert itself, endless and implacable.
With sandstorms cutting them off from support, Obeysekera has only his soldiers to rely on. As the Kasrkin journey deeper into the wastes, they begin to realise they’re not the only hunters searching for the missing general, and that their war has caught the attention of something ancient lurking beneath the desert sands…
In the darkness of Imperium Nihilus, across half a million worlds cut off from the dim light of Holy Terra, a beacon is lit. The Red Angel returns to an unsteady galaxy and his scattered sons heed the call to slaughter. Aboard the World Eaters’ flagship, Kossolax the Foresworn, self-appointed lord regent of the XII, fights to keep the old dreams of the Legion alive, but finds the return of his hated father both an opportunity and a threat to the warriors’ fragile unity.
Marooned on a worthless moon with a rag-tag band of traitors as despicable as himself, Ortan Leidis of the Angels of the Grail dares to dream of something greater.
Half a galaxy away, Graucis Telomane of the Grey Knights has been readying himself for this day, and plans six centuries in the making are finally set in motion – plans that will see the eradication of the Emperor’s greatest mistake once and for all…
Cadia has stood in grim defiance against the enemies of the Imperium for ten thousand years, an indomitable bulwark against the forces of Chaos… but now, the Thirteenth Black Crusade has come, and there will be no victory. Here, Minka Lesk will be tested in the very fires of a world's destruction.
Join Minka as she grows from a young Whiteshield struggling to survive in the ruins of the kasr she called home, to a sergeant haunted by loss, fighting to excise the rot at the heart of an Ecclesiarchy world, to a lieutenant who will do anything to break the stalemate in the grinding mire that is the Siege of Crannog Mons.
She will battle on, bloodied but unbroken, for the honour of Cadia itself.
The Titans and Knights of the Adeptus Titanicus are towering war engines, each an effigy of the Omnissiah bristling with weaponry enough to lay armies to waste. For ten thousand years these behemoths have stood and fought in service of the Emperor, unleashing righteous might upon the heretic, the mutant and the alien.
In Gav Thorpe’s Imperator: Wrath of the Omnissiah, Imperator Titan Casus Belli must fight the enemy within as well as without, as Chaos hordes engulf the forge world of Nicomedua. In Kingsblade and Knightsblade, Andy Clark tells the story of Knights Errant Danial and Luk, who must take control when tragedy strikes on the Imperial world of Donatus. And in Warlord: Fury of the God-Machine by David Annandale, the demi-legio of Pallidus Morr is sent to save a forge world from the ravages of Chaos, but find they must put aside their differences with the allies they’ve been sent to fight alongside.
This omnibus also features the novella Knights of the Imperium by Graham McNeill and short stories by Ian St Martin and David Annandale, curated in one edition for the first time.
With only one bastion still standing on the once unconquerable fortress world of Aranua, Warboss Gazrot Goresnappa should be basking in the light of impending victory. Instead, he lies ‘proppa dead’ beneath a decapitated Gargant’s head.
The biggest and baddest bosses from each of the six (no-longer-united) clans step forward to duke it out to become the next warboss – but the ork gods have other plans. A prophecy foretells of a mysterious gate that lies beneath the human city. The one true warboss will be the first to find it, and will use it to turn the galaxy green. Da Genrul of the Blood Axes knows only he is worthy, but it seems Evil Sunz Speedboss Zagnob and Goff Big Boss Mag Dedfist didn’t get the memo. And to add insult to injury, nor did the leader of the grot uprising, the one true prophet of Gork and Mork (or so he claims), Snaggi Littletoof, who seeks to use this opportunity to turn the tide of grot oppression.
Who will the green gods deem worthy?
'The dream.... it is a portent... of the end.'
The fortress world of Regium has a proud history, For millennia, it has endured when others have fallen to ruin and damnation, standing defiant in defence of the Imperium of Man. But now it is shaken. Parasitic plagues run rampant, and Regium's citizens are haunted by dreams of horrific monsters feasting upon their flesh and marrow.
Lieutenant Castamon of the Ultramarines recognises these signs of an impending Tyranid invasion all too well. Rallying his warriors, the battle-hardened veteran launches a strike force to slaughter the xenos in the outer system, before it can reach Regium. But as this new tendril of Hive Fleet Leviathan proves unpredictable and deadly, Castamon and the First Company must harness all their skill, might, and zeal, or face utter annihilation.
The Lion. Son of the Emperor, brother of demigods and primarch of the Dark Angels.
Awakened. Returned. And yet lost.
After ten thousand years, Lion El'Jonson finds himself trapped in the nightmare of Imperium Nihilus, where the dying embers of humanity are threatened on all sides by the darkness. Alone, he has no hope of prevailing against this evil. However, there are those who would aid him in this quest. Hunted to the edge of endurance, his fallen knights have long awaited the day their liege would return to redeem them. Now he must gather them to his side once more, and ride out to vanquish a traitorous son and his twisted Chaos warband.
And yet in these strange times the Lion can be certain of nothing and no one except for himself. But without the Emperor, without the Imperium, without his Legion and without Caliban… who is he?
Of all the devout warriors in the Adepta Sororitas, none are as renowned or battle-hungry as those of the Order of Our Martyred Lady. Yet while others seek glory in their own martyrdom, Sister Helewise is determined to stay alive so that her death might serve a greater purpose, when the God-Emperor wills it.
Assigned to Fleet Quintus of the Indomitus Crusade, Helewise and her Sisters follow an ancient route of pilgrimage in an effort to rediscover and liberate the shrine world of Cion, once a sacred bastion of their order. In retracing the steps of Saint Katherine herself, their faith will be tested to the extreme as they attempt to uncover what became of their Sisters stationed in the daemon-infested sectors beyond the Cicatrix Maledictum.
As their mission lurches from disaster to disaster and the Emperor’s voice grows ever more silent, the Sisters of Battle must trust in bolter, blade and their own unbreakable bonds in order to drive back the darkness of Imperium Nihilus.
The forces of Cadia struggle ever onward, desperate to avenge the destruction of their ruined home world and prove that even in the wake of profound loss, they remain the exemplars of the Astra Militarum.
When Minka Lesk and the Cadian 101st discover a relic of the missing Cadian 8th – thought lost in the planet’s defence – they see an opportunity to right a past wrong, and follow the trail to Telken’s Rest, a world at the core of the Chaos warlord Drakul-zar’s collapsing regime.
But the Imperium are not the only force to pounce upon the carcass of Telken’s Rest, and Minka soon discovers that there are dark secrets hidden amidst the icy sprawl of hab blocks and manufactoria. As the past comes back to haunt them, the Cadian 101st face a choice: will they stand firm and do what needs to be done, or will the spectre of what they have lost lead them astray?
After the death of their captain at the hands of a traitorous brother, Da’kir and Tsu’gan, battle-brothers and rivals, face enemies from within and without. As their paths diverge and they face trials that will test them to their very limits, their destinies draw them back together for one final confrontation that will decide the fate of the Salamanders Chapter.
The Salamanders, fire-born sons of Vulkan, unite to face a threat to their very existence in this omnibus edition of tales from Nick Kyme.
But amongst the attendees is an uninvited guest: none other than Fabius Bile himself. The Pater Mutatis needs no validation of his own genius and has his own agendas, the pursuit of which will bring about an epic confrontation of the galaxy’s greatest scientific minds – and from which only one can emerge victorious.
Opal: a gleaming shrine world of saints and soldiers, beloved of the Emperor Himself. Sent to retrieve the skull of the revered Saint Veres, Sister Superior Augusta of the Order of the Bloody Rose and her squad find themselves in the midst of the Capital’s holiest festival, a time of reverence and celebration.
But all is not well – despite what its planetary leaders would have Augusta believe, political danger bubbles under the surface, and rebel attacks gnaw away at the city’s outskirts. The greatest threat, however, is yet to come. As it becomes horrifyingly apparent that a genestealer cult has its claws under the planet’s skin, the Sisters realise that can mean only one thing: a hive fleet is on its way to Opal, and with it, the planet’s doom.
Among the blessed ranks of the Adepta Sororitas there are those whose legends and deeds endure for millennia. Saints, both living and dead, whose radiance instils hope and courage in the ranks of the God-Emperor’s armies. Here, the glorious conquests and agonising losses that earned these holy warriors their sainthoods are retold.
The Triumph of Saint Katherine tells the tale of this most holy procession, and how it inspires those on the battlefields of the Imperium to victory against all odds. In Celestine: The Living Saint, we follow Celestine beyond the veil of death and back again to answer the God-Emperor’s call. And in Ephrael Stern: The Heretic Saint, a maligned Sister of Battle is faced with the possibility of the ultimate darkness – the loss of the Imperium itself.