Warhammer 40,000
148 primary works • 150 total works
Exiled for the loss of the fabled Blade Encarmine, Captain Leonatos of the Blood Angels Space Marines and his brave battle brothers set forth upon a quest that would take them halfway across the universe and to the very brink of madness and reason.
Ephrael Stern - Sister of Battle - Daemonifuge! Tainted soul or living weapon against the dark forces of Chaos?
Under investigation by the Inquisition, Ephrael Stern and the Inquisitor Silas Hand must place their trust in each other as they emback on a dangerous quest to discover the origins of her power.
The scattered worlds of the Elara's Veil nebula were once protected by the oath of unity sworn by three mighty Chapters of the Adeptus Astartes. The Star Scorpions were undone by flaws in their genetic coding. The Celestial Lions were ravaged by the Inquisition for sins they did not commit. Now, after hundreds of years, only the Emperor's Spears still keep their vigil. They are barbarian watchmen against the Outer Dark; bloodied but unbroken in their long duty.
Amadeus Kaias Incarius, a brother of the Mentor Legion, is commanded to cross the Great Rift and assess the Spears' war-readiness, only to be drawn into the chaotic plight of a depleted crusade on the Imperium's benighted frontier. The decisions he makes, far from the God-Emperor's light, will decide the fate of the war-torn Chapter.
Legends of the Space Marines
Lieutenant Kage of the 13th Penal Legion is dead, his charred remains lost to the depths of a fiery chasm. But as his battalion – the Last Chancers – mourns, a new hero rises from the ashes. The Burned Man.
Kage’s miraculous survival attracts a cult of desperate followers, who believe him sent to the ork-infested world of Armageddon by the God-Emperor Himself. However, the rampaging greenskins are not the only threat to his new life. The ruthless Colonel Schaeffer, his former commander, has seen through his ploy and will stop at nothing to bring his errant charge to justice…
Yet unbeknownst to both men, darker powers yearn to see Armageddon bathed and bound in blood. Kage and Schaeffer must put the ghosts of their past aside and unite, or see the Emperor’s Light forevermore extinguished upon this tortured world.
Games Workshop's legendary art director John Blanche shares the first of a series of conceptual sketches and art for the world of Warhammer 40,000. Most of them never seen before
The Beast Arises: Volume 3
by David Guymer, Guy Haley, David Annandale, and Rob Sanders
The Imperium’s initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium’s past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks’ home world one final time. This time there will be no retreat. They must succeed in their mission… or die in the attempt. "}" style="font-size: 10pt; font-family: Arial; color: rgb(0, 0, 0); text-align: center;">‘The Beast Arises’ is an epic Warhammer 40,000 series from Black Library. Spanning twelve volumes, the story covers a galaxy-wide conflict between humanity and a massive ork invasion. The Imperium’s initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium’s past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks’ home world one final time. This time there will be no retreat. They must succeed in their mission… or die in the attempt.
The traitorous Iron Warriors are masters of siegecraft, builders of nigh-impenetrable defences – and just as good at tearing down those of their foes, as these action-packed tales of siege warfare demonstrate.
The galaxy is in flames. Chaos is in the ascendant across the stars. The Great Rift has split the holdings of the Imperium in twain, isolating entire sectors from the light of Holy Terra.
But all hope is not lost. The Primarch Roboute Guilliman has returned from deathless sleep, and appointed Commander Dante, lord of the Blood Angels, as Regent and Warden of the newly dubbed Imperium Nihilus.
In the Baal system, the shattered holding of the Chapter is being rebuilt, and Dante plans the greatest campaign of his long life, to retake half an empire. And yet at this moment of rebirth there are dangers close to home that could overwhelm all those who carry the blood of Sanguinius in their veins, stopping Dante's noble endeavour before it is begun.
The Flaw in Sanguinius’s sons is growing. As the twin curses of the Red Thirst and the Black Rage threaten everything, the hardest ordeal will fall upon Mephiston, twice-born Lord of Death and Chief Librarian of the Blood Angels. Among the mighty lords of Baal, perhaps only he can save them all, by mastering the darkness in the blood…
For ten thousand years, the Voice of Mars has been a secretive, but powerful position upon the Iron Council. Yet its ambitions, first seeded during the Horus Heresy, are only now beginning to mature. Iron Father Kristos is charged with unlocking the mysterious Eldar devices known collectively as the ‘Dawnbreak Technologies.’ Before he can recover the first element from Fabris Calivant, the Eldar orchestrate a vicious greenskin invasion which descends upon the Knight World. Kristos soon realises the xenos are not alone in their attempts to thwart his duty. His own brothers also seek to possess the formidable powers for their own ends. In a mission that pitches Clan against Clan, Iron Hand against Iron Hand, to what lengths will the Iron Father go to secure victory?
The Adepta Sororitas of the Last Candle have stood vigil over their sanctuary world for centuries, striving to decipher their founder's tormented visions. Outsiders are unwelcome… yet still they come.
Decimated by an encounter with a lethal xenos entity, the survivors of an elite Astra Militarum company have journeyed to the Candleworld in search of healing, escorted by a woman who is no stranger there – Sister Hospitaller Asenath Hyades, who turned her back on the order decades ago.
As the seekers near the sect's bastion, malign forces begin to stir among the planet's storm-wracked spires, but the most insidious shadows lie in their own souls.