Essential CG Lighting Techniques (Focal Press Visual Effects & Animation)
by Darren Brooker
Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounc...
Unified Low-Power Design Flow for Data-Dominated Multi-Media and Telecom Applications
by Francky Catthoor
Thinkquest 2010: Proceedings of the First International Conference on Contours of Computing Technology
by S J Pise
This is a general introduction to the theory of computer music, giving details on sound, digital signal processing, math, and C programming. It assumes a strong knowledge of music.
Mac users are passionate and loyal and these books capture that same feeling in pedagogy and series style. Titles in the Portable Genius series are not comprehensive; instead they aim to provide readers with the most accessible, useful information possible by giving readers tips and techniques for the most used features in a product or software. A handy smaller trim size makes it easy for readers to carry with them essential information on the hottest tips and tricks for their Mac. They'll find...
Eye Tracking in User Experience Design
by Andrew Schall and Jennifer Romano Bergstrom
Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore r...
This is a hands-on guide to using Encore DVD. It gets readers up to speed on the features of the application, and teaches the nuances of DVD title design and implementation. Packed with tips and tricks, it should enable readers to develop professional looking DVD-video titles. The companion DVD illustrates all the product features and provides sample project templates to make it easier for the reader to develop their own DVD titles.
Adobe After Effects CS6 Classroom in a Book (Classroom in a Book)
by Adobe Creative Team
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS6 choose Adobe After Effects CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques for working in After Effects CS6 and how to work efficiently and deliver in the widest possible range of media types. In addition to learning the key elements of the After Effects interface, this comple...
Enterprise Information Systems VII
by Chin-Sheng Chen, Joaquim Filipe, Isabel Seruca, and Jose Luis Cordeiro
Teaching musical arranging and composing with Cubase like no other, this book taps into the creative side of readers to find and develop ideas to enhance their music. The manual included with the software assumes prior knowledge that users might not have. Using creative projects and practical examples, such as learning how to create illusions using a TV sitcom theme, this book takes readers where the software manual does not. Cubase is easily one of the best-selling digital audio recorder and MI...
This book includes thorough explanation and examples, and walks readers through every aspect of the software.
Web and Wireless Geographical Information Systems (Lecture Notes in Computer Science, #3428)
by Yongjin Kwon
2 TheaimoftheannualW GIS workshop is to provide an up-to-date review of advances on recent development of Web and wireless geographical information systems, and new challenges and opportunities for researchers, developers and 2 users in the GIS community. The main topic of the W GIS workshop is theor- ical and technical issues of Web and wireless geographical information systems. This workshop followed the successful 2001, 2002 and 2003 editions, held in - oto, Singapore and Rome, respectively....
Cases on E-Learning Management: Development and Implementation meets this challenge by providing innovative case studies covering a range of topics such as teacher education, mobile and blended learning strategies, e-learning tutorial content, digital cognitive games, Science, Technology, Engineering, and Mathematics (STEM) education, and distance education. This casebook will enhance the work of educators, instructional designers, trainers, administrators, and researchers in the areas of online...
Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immersive Telepresence using SIP
by Radhika Ranjan Roy
Handbook on Networked Multipoint Multimedia Conferencing and Multistream Immsersive Telepresence using SIP: Scalable Distributed Applications and Media Control over Internet is the first book to put together all IETF request for comments (RFCs), and the internet drafts standards related to the multipoint conferencing and immersive telepresence. This book includes mandatory and optional texts of all standards in a chronological and systematic way almost with one-to-one integrity from the beginni...
From November 30 to December 2, 2005, INTETAIN 2005 was held in beautiful Madonna di Campiglio, on the majestic mountains of the Province of Trento, Italy.The ideato holdthe?rstinternationalconferencethat wouldhaveas topic "Intelligent Technologies for Interactive Entertainment" seemed to be timely. In thepreviouscoupleofyearstherehadbeenothermorespeci?c-ormoregeneric - events where some of the relevant themes had made it to the front stage. With INTETAIN we were aiming at establishing a confere...
User Modeling 2005 (Lecture Notes in Computer Science, #3538) (Lecture Notes in Artificial Intelligence, #3538)
by Liliana Ardissono
The 33 revised full papers and 30 poster summaries presented together with papers of 12 selected doctoral consortium articles and the abstracts of 3 invited lectures were carefully reviewed and selected from 160 submissions. The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student mod...