Nerve by Jeanne Ryan

Nerve

by Jeanne Ryan

Inspiration for the major motion picture starring Emma Roberts and Dave Franco--a high-stakes online game of dares turns deadly in this suspenseful debut

When Vee is picked to be a player in NERVE, an anonymous game of dares broadcast live online, she discovers that the game knows her. They tempt her with prizes taken from her ThisIsMe page and team her up with the perfect boy, sizzling-hot Ian. At first it's exhilarating--Vee and Ian's fans cheer them on to riskier dares with higher stakes. But the game takes a twisted turn when they're directed to a secret location with five other players for the Grand Prize round. Suddenly they're playing all or nothing, with their lives on the line. Just how far will Vee go before she loses NERVE.

Reviewed by Kelly on

3 of 5 stars

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2.5 Stars.
Nerve was highly entertaining, a cautionary storyline of actions, consequences and foremost, greed. Vee is a quiet achiever, a stagehand which sees her transform her fellow students behind the curtain. Vee has always lived in Sydney's shadow, her best friend and leading lady of their high school theatre is loved by all and adored by many. It's Sydney's onstage leading man in which Vee has developed an interest but he sees her as little more than a juvenile. Insecure and anguished, Vee completes her application for Nerve, an online sensation which sees thrill seekers compete for cash and prizes, often with dire consequences.

I found it difficult to invest in Vee's character, she didn't feel genuine and as the game of Nerve progressed, she was conquered by greed and allowed herself to be manipulated. The romance was chaotic. Vee was interested in best friend Sydney's leading man but it soon becomes apparent that he has feelings for Sydney so naturally Vee believes that Sydney has betrayed her. Fellow stagehand Tommy is interested in Vee, but Vee then turns her attention to her Nerve game partner Ian, who's attractive but without substance.

The enticement of Nerve is the game itself.

Contestants being pursed by a faceless organisation to entice them with lavish prizes and the lure of becoming minor celebrities. The more popular participants become, their lives belong to the faceless organisers. I'm still not entirely sure why the game existed. Profit from paid Watcher subscriptions? To humiliate and manipulate participants? Monetary gain from sponsorships? Who are they? Apart from two game hosts in the final rounds, the reader never learns who the Nerve organisers are, how the game begun or how they are not held responsible for what can be seen as torture entertainment of teens. The prologue is confusing, it mentions a young woman named Abigail, who is a former contestant on Nerve but plays no part within the storyline and the open ending posed more questions than answers.

Although entertaining, Nerve felt incomplete, lacked character development and world building. The overall storyline was wildly captivating but sadly a little too ambitious for so few pages.

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Reading updates

  • Started reading
  • 13 September, 2016: Finished reading
  • 13 September, 2016: Reviewed