Armada by Ernest Cline

Armada

by Ernest Cline

NEW YORK TIMES BESTSELLER • A rollicking alien invasion thriller that embraces and subverts science-fiction conventions, from the author of the worldwide phenomenon Ready Player One 

“Exciting . . . mixes Star WarsThe Last StarfighterIndependence Day, and a really gnarly round of Space Invaders.”—USA Today • “A thrilling coming of age story.”—Entertainment Weekly


Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. 

So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. 

Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada—in which gamers just happen to be protecting Earth from alien invaders. 

As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance. 

But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like . . .  well . . . fiction? 

At once reinventing and paying homage to science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.

Reviewed by Rinn on

5 of 5 stars

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I received a copy of this book for free from Netgalley, in exchange for an honest review. Also on my blog, Rinn Reads.

I had been waiting for Armada to be published from the moment I finished Ready Player One back in 2013. Despite my attempts to stop requesting ARCs on Netgalley until I raised my ratio, I just couldn’t stop myself when I saw Armada.

It was everything I wanted, and expected, from Ernest Cline. Pop culture references galore, every one relevant. A fantastic sense of humour. Fast-paced action. And video games – I can’t seem to get enough of books about or that involve video games. When the book opens we are introduced to Zack, an apparently ordinary teenager, living with his mum in a small town in Oregon. He daydreams through his classes and spends his free time playing an online game, called Armada with his two best friends. Soon we learn more – Zack has quite a temper on him, and he never quite got over the death of his father when he was only one year old. His father was a huge fan of science fiction – video games, films, books – and Zack has inherited this passion, along with his father’s collection, including his journals. Journals which detail conspiracy theories on how the government are using video games to train people for extraterrestrial combat, Ender’s Game style.

It turns out that Zack’s father was right, and Zack soon finds himself enlisted in the Earth Defense Alliance. This happens early on in the book, and from there on out Armada is an incredibly fast-paced and action-packed story. To me, this story did not feel as ‘big’ as Ready Player One, in that the reader only gets to see a few locations. However, this did not detract from my immersion into the plot, and I was cheering every character along every step of the way. Cline’s writing meant I could easily visualise each action scene as it happened.

With references from Star Trek to The Lord of the Rings, plus more subtle ones to games such as Portal, as well as ‘appearances’ from famous scientists, Armada will draw readers in with its link to our very own lives. Armada is, ultimately, a love letter to old school alien invasion sci-fi that also pokes some fun at the genre, one that many sci-fi fans will find themselves equally as in love with. Highly, HIGHLY recommended for all fans of Cline’s previous novel, Ready Player One, as well as any classic science fiction fan.

Throughout the book, Zack refers to his father’s ‘Raid the Arcade’ playlist, which he uses for gaming. I have recreated this playlist on Spotify, although sadly without the AC/DC tracks which aren’t on there.

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Reading updates

  • Started reading
  • 12 June, 2015: Finished reading
  • 12 June, 2015: Reviewed