Mastering 3D Texturing (Conquering 3D Graphics S.)

by Bill Fleming

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Book cover for Mastering 3D Texturing

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One of the most difficult aspects of surfacing 3D models is finding the right image map. There are image map libraries but their details are not geared towards the model being used and often the only way to create the right texture is to start from scratch. This book provides designers/artists with a very simple means for attaining the knowledge they need to create nearly any texture they desire. While creating detailed image maps requires some artistic talent, technical mastery is more important. Creating textures is all about understanding the process, which is the focus of this book
  • ISBN10 0122605039
  • ISBN13 9780122605031
  • Publish Date 31 December 2006
  • Publish Status Out of Print
  • Out of Print 3 August 2016
  • Publish Country GB
  • Publisher Elsevier Science & Technology
  • Imprint AP Professional
  • Pages 200
  • Language English