Game Programming: The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)

by Andy Harris

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Book cover for Game Programming

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Get on the fast track to creating computer games





Ever want to develop your own computer game? Learn the practical concepts of object–oriented programming for game design using Python(r) in this easy–to–follow, content–filled guide. Whether you′re a student, aspiring game developer, or veteran programmer, you′ll gain skills as you progress from station to station in a series of clear–cut tutorials on different styles of games. The last stop will be a finished game program for you to show off. Start your journey today on The Express Line to Learning and see where it takes you!

∗ Learn the basics of programming and 2D graphics as you go

∗ Plan programs, write and test code, and manage data

∗ Create text–based games, racing games, arcade games, and more

∗ Add sound, set up scorekeeping, and design avatars



All aboard for valuable online extras



Visit The L Line Web site at www.wiley.com/go/thelline for valuable online supplementary materials:

∗ Test bank with challenging review questions

∗ PowerPoint(r) slides with chapter outlines

∗ Programming code from the book



Along The L Line

∗ Complete tutorial coverage

∗ Ample illustrations and examples

∗ Real–world applications and hints for avoiding pitfalls

∗ Practice exams that help evaluate your progress
  • ISBN10 0470068221
  • ISBN13 9780470068229
  • Publish Date 6 February 2007
  • Publish Status Active
  • Out of Print 15 June 2021
  • Publish Country GB
  • Publisher John Wiley and Sons Ltd
  • Imprint John Wiley & Sons Ltd
  • Format Paperback
  • Pages 570
  • Language English