"Got Game" shows how growing up immersed in video games has profoundly shaped the attitudes and abilities of this new generation. Though little-noticed, these ninety million rising professionals, through sheer numbers, will inevitably dominate business - and are already changing the rules. While many of these changes are positive - such as more open communication and creative problem-solving - they have caused a generation gap that frustrates gamers and the boomers who manage them. "Got Game" identifies the distinct values and traits that define the gamer generation - from an increased appetite for risk to unexpected leadership skills - and reveals management techniques today's leaders can use to bridge the generation gap and unleash gamers' hidden potential.
- ISBN10 1578519497
- ISBN13 9781578519491
- Publish Date 1 October 2004
- Publish Status Out of Print
- Out of Print 31 May 2011
- Publish Country US
- Imprint Harvard Business Review Press
- Format Hardcover
- Pages 208
- Language English