Book cover for Mel Scripting for Maya Animators

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Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications.

This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL.
  • ISBN10 1280961228
  • ISBN13 9781280961229
  • Publish Date 1 January 2005 (first published 1 December 2002)
  • Publish Status Active
  • Out of Print 17 June 2015
  • Publish Country US
  • Imprint Morgan Kaufmann Publishers
  • Edition 2nd ed.
  • Format eBook
  • Pages 529
  • Language English