The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games

by Richard Stevens and Dave Raybould

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Book cover for The Game Audio Tutorial

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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.

The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)

  • ISBN13 9781136126970
  • Publish Date 2 May 2013 (first published 15 March 2011)
  • Publish Status Permanently Withdrawn
  • Out of Print 5 August 2022
  • Publish Country GB
  • Publisher Taylor & Francis Ltd
  • Imprint Routledge
  • Format eBook
  • Pages 427
  • Language English