moraa
Put on some armour. Just remember what’s armour and what’s you, so when it’s time to take it off, you can.
4.5 stars
Where do I begin with this? Maybe I should tell you how cool drafting is and how much I no longer want to be a magician but a blue and green bichrome. A blue, green and yellow polychrome if I can manage it. No, that doesn’t quite encompass this.
Maybe I should tell you how detailed this magic system is and the vastness of the world-building. Or maybe I should talk about the racial diversity and the compelling characters that led me into this high-power world…
The reason I can’t decide is because it’s all in there – a wonderful, simmering mix that makes me want to binge the remaining five books now.
And let’s not forget the little nuggets of philosophy (always love those).
Evil is simple and empty. Evil has no mysterious depths. We stare into a dark hole and fill it
with our fears, but it is only a hole.
I was going to write a long review, I stared at my draft document and decided to hell with it. I could sit here and analyse this book to death (and Orholem have mercy on you if I did) but I’m not quite sure I can put that feeling of being on the edge – of constantly gritting my teeth and balling my fists, of jerking back in my seat and swearing aloud in front of everyone in the living room – into words.