Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.
Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch
Walks you through a series of tutorials that you can use as starting points for your own creations
Provides enough information on the iPhone software developer kit (SDK) to get you started quickly
Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality
Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.
- ISBN13 9780470622681
- Publish Date 2 February 2010 (first published 1 January 2010)
- Publish Status Out of Print
- Out of Print 24 June 2013
- Publish Country US
- Publisher John Wiley & Sons Inc
- Imprint Sybex Inc.,U.S.
- Edition 1st edition
- Format eBook
- Pages 320
- Language English
- URL http://wiley.com