Premium Website -- Bind-in Component Card -- for Android How to Program
by Paul Deitel and Harvey M Deitel
Android Hacker's Handbook
by Joshua J Drake, Zach Lanier, Collin Mulliner, Pau Oliva Fora, Stephen A Ridley, and Georg Wicherski
The first comprehensive guide to discovering and preventing attacks on the Android OS As the Android operating system continues to increase its share of the smartphone market, smartphone hacking remains a growing threat. Written by experts who rank among the world's foremost Android security researchers, this book presents vulnerability discovery, analysis, and exploitation tools for the good guys. Following a detailed explanation of how the Android OS works and its overall security architecture...
Lean Mobile App Development
by Mike van Drongelen, Adam Dennis, Richard Garabedian, Alberto Gonzalez, and Aravind Krishnaswamy
Develop lean iOS and Android apps using industry standard techniques and lean development practices. About This Book • Build ready-to-deploy apps with less iterations and shorter development times • Adopt the lean startup methodologies to develop iOS and Android apps that shine in the App Store • This hands-on guide puts continuous innovation into practice to develop successful mobile apps Who This Book Is For This book is for developers, CTOs, and architects working for a startup or another...
A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applicationsKey FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentUnderstand native SDK and third-party libraries for building Android and iOS applications using FlutterPackage and deploy your Flutter apps to achieve native-like performanceBook DescriptionGoogle Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Androi...
Have an idea for the next all-conquering iOS app? Swift: Novice to Ninja is the ideal book for you. Aimed at developers with some programming experience in another language , this step-by-step, practical book will show you how to use Apple's Xcode and Swift 2 programming language to build snappy, powerful iOS apps in no time at all! Install all the developer tools you'll need Learn Swift basics: variables, string manipulation, arrays, dictionaries Get to grips with Swift's object oriented prog...
Mobile Platforms and Development Environments (Synthesis Lectures on Mobile & Pervasive Computing)
by Sumi Helal, Raja Bose, and Wendong Li
Mobile platform development has lately become a technological war zone with extremely dynamic and fluid movement, especially in the smart phone and tablet market space. This Synthesis lecture is a guide to the latest developments of the key mobile platforms that are shaping the mobile platform industry. The book covers the three currently dominant native platforms -- iOS, Android and Windows Phone -- along with the device-agnostic HTML5 mobile web platform. The lecture also covers location-based...
Mobile Apps Made Simple (Mobile Application, IOS Programming, Android Programming, Android Apps, IOS Apps)
by Jonathan McCallister
Build the Next Great iOS Game with Cocos2D! Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you've played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you've played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It's easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writi...
Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms give...
Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours (Sams Teach Yourself -- Hours) (Sams Teach Yourself)
by Jonathan Harbour
In just 24 sessions of one hour or less, you’ll learn how to build high performance games for Windows Phone 7 with Microsoft’s free XNA 4.0 toolset. Using this book’s straightforward, step-by-step approach, you’ll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You’ll learn how to integrate game logic, touch screen user input, bitmaps, animations, audio, physics effects, GPS location services, and more. Each lesson builds on what you...
Android. Aplikacje Wielow?tkowe. Techniki Przetwarzania
by Anders Goransson
If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. If you have experience with desktop applications or the Web, this book will give you a head start on cross-platform development.
I'm a Software Developer I Write Code No I Will Not Fix Your Computer Notebook Journal
by Hab Publication
Android Studio 3.5 Development Essentials - Kotlin Edition
by Neil Smyth
Essential Mobile Interaction Design
by Cameron Banga and Josh Weinhold
Mobile apps should feel natural and intuitive, and users should understand them quickly and easily. This means that effective interaction and interface design is crucial. However, few mobile app developers (or even designers) have had adequate training in these areas. Essential Mobile Interaction Design fills this gap, bringing together proven principles and techniques you can use in your next app–for any platform, target device, or user. This tutorial requires virtually no design or programmi...
The Advanced IOS 6 Developer's Cookbook (Developer's Library)
by Erica Sadun
The Advanced iOS 6 Developer's Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts int...