How can you make your iPad or iPhone app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPad and iPhone app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app -- the ingredients for turning a great idea into a genuinely successful product. Whether you're a designer, developer, entrepreneur, or just someone with a unique idea, App Savvy expla...
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations...
A comprehensive guide to making the most of Apple’s entry-level editing software—from the basics of editing to using iLife and open source apps to create unique non-fiction videos Key Features Learn editing principles as you assemble coherent and concise videos Master basic editing tools by importing, assembling, reframing, and embellishing footage with overlays and effects Customize animations and exports in iMovie and learn how to avoid the gotchas Apple won’t tell you about Book Descriptio...
Design Patterns by Tutorials
by Raywenderlich Com Team, Joshua Greene, and Jay Strawn
This popular cookbook, thoroughly updated in response to reader requests and new developments in iOS 5, helps you solve the vexing, real-life issues you're likely to face when creating apps for the iPhone, iPad, or iPod Touch. This edition contains more than 100 new recipes, each providing a clear solution and sample code that you can use right away. The focus of this book is to teach you how to write iOS apps, whether they're as simple as a music player or as complex as an app that mixes animat...
Learning Objective-C by Developing iPhone Games
by Amy M Booker and Joseph D Walters
Are you looking to get the best out your new Mac, either as a complete novice or as a convert from a Windows PC?Or are you looking to learn about Microsoft Office 2008 or the latest updates of Apple's latest iWork suite and its iLife applications?Make sure you're getting the most out of your machine and understand its full potential. Get Started on your Mac offers a wider, more beginner-friendly scope - an all-in-one reference for those who want to understand the basic concepts rather than the...
iOS Recipes begins with a tour of UIKit. Noted iOS developer and trainer Matt Drance and expert graphical-systems programmer Paul Warren show you how to write splash screens and embedded web browsers that are easily dropped into any project. You'll explore techniques for building complex table views without losing yourself in a sea of code, and see how to add some unique visual touches to any table--even the ones you've already built. Next you'll explore Quartz and Core Animation, and you'll wal...
Mac OS X Leopard: Beyond the Manual is written for the sophisticated computer user who would find an introductory manual tedious. Features new to Leopard are emphasized, as are complex features that, though available in earlier versions of OS X, were not readily accessible. The narrative is fast-paced, concise, and respectful of the reader's familiarity with earlier versions of the program.
Entirely rewritten for Apple's Swift programming language, this updated cookbook helps you overcome the vexing issues you're likely to face when creating apps for iOS devices. You'll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code...
IOS 10 by Tutorials
by Raywenderlich Com Team, Sam Davies, and Jeff Rames
When coming to the iPhone and Mac OS X from Windows, you need to learn a new set of coding techniques and tools. Taken blindly, this can come as a shock--a shock that this book will help you avoid. It does this by teaching you to use your existing Windows programming knowledge to ease you into programming for Apple technologies. The first part of the book will introduce you to coding for the iPhone and Mac OS X, discuss the similarities and differences between C#, C++, C, and Objective-C, and e...
As more and more iOS devices are reaching world markets, it's becoming more important to make sure your apps work properly in those markets. Pro iOS Internationalization and Localization is a concise and very practical guide to making sure your apps are usable no matter where your users may live, and no matter what languages they may speak. You'll learn how to localize text, timezones, and even graphics to fit your audience. You'll go beyond Xcode to learning not only how to script your internat...
Tvos Apprentice Third Edition
by Raywenderlich Com Team, Christine Abernathy, and Jawwad Ahmad
iOS 9 Application Development in 24 Hours, Sams Teach Yourself, PowerPoint Slides (Sams Teach Yourself)
by John Ray
Learning Objective-C 2.0: A Hands-On Guide to Objective-C for Mac and IOS Developers
by Robert Clair
This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party.
AppleScript is an English-like, easy-to-understand scripting language built into every Mac. AppleScript can automate hundreds of AppleScript-able applications, performing tasks both large and small, complex and simple. Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition has been completely updated for Mac OS X Snow Leopard. It's all here, with an emphasis on practical information that will help you solve any automation problem-from the most mundane r...
Discover the do's and don'ts involved in crafting readable Swift code as you explore common Swift coding challenges and the best practices that address them. From spacing, bracing, and semicolons to proper API style, discover the whys behind each recommendation, and add to or establish your own house style guidelines. This practical, powerful, and opinionated guide offers the best practices you need to know to work successfully in this equally opinionated programming language. Apple's Swift prog...
Discover recipes for building feature-rich, reliable iOS native apps and explore the latest features in Swift 5.3 with the help of proven industry standard recipes, modern design techniques, and popular strategiesKey FeaturesUnderstand how closures work and make use of generics with protocols to write flexible codeDiscover the fundamentals of Swift and build apps with frameworks such as Foundation, Networking, and UIKitGet to grips with the new features of Swift 5.3, including SwiftUI, CoreML an...