Programming 2D Games, Second Edition

by Charles Kelly

0 ratings • 0 reviews • 0 shelved
Book cover for Programming 2D Games, Second Edition

Bookhype may earn a small commission from qualifying purchases. Full disclosure.

The book describes the creation of a game engine and how to use that engine to create a game. The second edition presents each chapter in two parts. Part one is for readers who wish to use the game engine to create a game without getting into all of the details of how the game engine is written. Part two of each chapter is a detailed explanation of the code in the game engine and DirectX12. New to this edition is the source code described in the chapter as a complete listing with line numbering which will be referred to in the text. The source code will continue to be available online for those readers who want to download it. The new edition will target Windows 10 and DirectX 12.

  • ISBN10 1498774202
  • ISBN13 9781498774208
  • Publish Date 31 December 2023
  • Publish Status Forthcoming
  • Imprint A K PETERS
  • Edition 2nd ed.
  • Format eBook
  • Pages 450
  • Language English