The most complete, extensive, and accessible guide for LightWave 8. Inside Lightwave 8 is chock full of step-by-step tutorials on every topic LightWave users need to know. It is also clear, well-organized and easy to use--essential for a comprehensive book when you need to find answers to their questions quickly. Dan Ablan, award-winning animator and LightWave author, offers Inside LightWave X to get you up-to-speed and enhances productivity with NewTek's LightWave 3D software. No other LightWav...
Flash 4 Hands-on-training (Lynda Weinman's Hands-on-training S.)
by Lynda Weinman
-- Written by a best-selling author, renowned teacher, sought-after speaker, and leading Web designer.-- Offers the ideal way to learn this terrific Web tool, thanks to hands-on classroom-proven exercises combined with support from the CD-ROM.Macromedia Flash is the industry-standard tool that enables users to create graphics, animation, and interactivity for expressive, imaginative Web sites. Version 4 has been substantially updated, with an interface that's more in line with those for other Ma...
Lotus Freelance Graphics 2.0 for Windows Illustrated
by Katherine Murray
Photoshop Elements 6 for Mac: The Missing Manual (Missing Manual)
by Barbara Brundage
After more than two years, Adobe has finally released a new version of Photoshop Elements for the Mac. Version 6 packs a lot more editing firepower than iPhoto, and this Missing Manual puts every feature into a clear, easy-to-understand context - something that no other book on Elements does! "Photoshop Elements 6" is perfect for scrapbooking, making email-ready slideshows, and creating Web galleries. It has lots of new features such as Guided Edit for performing basic editing tasks, an improved...
Classical and Discrete Differential Geometry
by David Xianfeng Gu and Emil Saucan
This book introduces differential geometry and cutting-edge findings from the discipline by incorporating both classical approaches and modern discrete differential geometry across all facets and applications, including graphics and imaging, physics and networks. With curvature as the centerpiece, the authors present the development of differential geometry, from curves to surfaces, thence to higher dimensional manifolds; and from smooth structures to metric spaces, weighted manifolds and compl...
A Hybrid Approach for Power Plant Fault Diagnostics (Studies in Computational Intelligence, #743)
by Tamiru Alemu Lemma
This book provides a hybrid approach to fault detection and diagnostics. It presents a detailed analysis related to practical applications of the fault detection and diagnostics framework, and highlights recent findings on power plant nonlinear model identification and fault diagnostics. The effectiveness of the methods presented is tested using data acquired from actual cogeneration and cooling plants (CCPs). The models presented were developed by applying Neuro-Fuzzy (NF) methods. The book off...
Web Recommendations Systems
by K. R. Venugopal, K. C. Srikantaiah, and Sejal Santosh Nimbhorkar
This book focuses on Web recommender systems, offering an overview of approaches to develop these state-of-the-art systems. It also presents algorithmic approaches in the field of Web recommendations by extracting knowledge from Web logs, Web page content and hyperlinks. Recommender systems have been used in diverse applications, including query log mining, social networking, news recommendations and computational advertising, and with the explosive growth of Web content, Web recommendations hav...
This book gathers selected papers presented at the conference "Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology," one of the first initiatives devoted to the problems of 3D imaging in all contemporary scientific and application areas. The aim of the conference was to establish a platform for experts to combine their efforts and share their ideas in the related areas in order to promote and accelerate future development. This second volume discusses...
Advanced Global Illumination, Second Edition
by Philip Dutre, Philippe Bekaert, and Kavita Bala
This book provides the reader with a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: - Physics of light transport - Monte Carlo methods - General strategies for solving the rendering equation - Stochastic path-tracing algorithms such as ray tracing and light tracing - Stochastic radiosity including photon density estimation and hiera...
The Cinema 4D 9 Handbook provides a complete introduction to the powerful and affordable C4D program, and teaches the fundamental principles of 3D. In this completely updated edition, users will find insightful tips and techniques for maximizing C4D and learning the vast array of new features in version 9, including interface enhancements like the new HUD and modeling shortcuts. Also covered are the new modeling procedures including N-Gons and auto-selection, tweak-selection, along with subpoly...
Dig into Visio 2003-and discover how you can really put your business diagrams and technical drawings to work! This supremely organized reference packs hundreds of timesaving solutions, troubleshooting tips, and workarounds all in concise, fast-answer format. It's all muscle and no fluff. Discover the best and fastest ways to perform everyday tasks, and challenge yourself to new levels of Visio mastery! Explore better ways to visualize your business-from organization charts and floorplans to bus...
Multimedia is setting new interfacing standards - for the first time in the history of personal computers, applications can speak, sing, display broadcast-quality video and interact with users in real time through multiple media. However, in order to really harness the power of multimedia, a programming language is required rather than an authoring language. This book is designed to give programmers the tools they need to make the most of multimedia. It provides a hands-on workbook for C languag...
Digital Sci-Fi Art - A Step-by-step Guide to Creating Stunning Futuristic Image
by Michael Burns
Visions of future worlds have always exercised a powerful fascination. From the pulp artists of the '30s, through the airbrush artists of the '70s and '80s, to today's CGI animators, science-fiction has always provided the artist with a blank canvas on which their imagination could run wild. Today, as more artists enter the digital arena, these alien vistas, towering cityscapes, vast spacecraft and strange lifeforms are becoming breathtakingly realistic. With the right tools, you can bring your...
Computer Graphics (Cgi '97)
This volume contains papers presented at the 1997 International Conference on Computer Graphics.
This first book on the MET++ multimedia application framework provides an in-depth look at the concepts and techniques applied in an object-oriented class library to support multimedia application development. It is a reference for software designers interested in applying object-oriented technologies to multimedia programming, and for developers who want to build multimedia applications by reusing components of the MET++ framework. MET++ provides a seamlessly integrated architecture which handl...
This book presents Bayes' theorem, the estimation of unknown parameters, the determination of confidence regions and the derivation of tests of hypotheses for the unknown parameters. It does so in a simple manner that is easy to comprehend. The book compares traditional and Bayesian methods with the rules of probability presented in a logical way allowing an intuitive understanding of random variables and their probability distributions to be formed.