Digital Game-Based Learning

by Marc Prensky

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A mixture of fast-paced video games and serious business content, game-based learning is being used to create more engaging training programs. Using case studies, this guide explains what digital game-based learning is, where it can be used and how to implement it.
  • ISBN10 661030081X
  • ISBN13 9786610300815
  • Publish Date 31 January 2001 (first published 1 January 2001)
  • Publish Status Active
  • Out of Print 22 June 2011
  • Publish Country US
  • Imprint McGraw-Hill Companies
  • Format eBook
  • Language English