Curves and Surfaces for Computer Graphics (Springer Proceedings in Physics (Hardcover), #33)

by David Salomon

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Book cover for Curves and Surfaces for Computer Graphics

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Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

Key features:

- Good foundational mathematical introduction to curves and surfaces; no advanced math required

- Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces

- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader

- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces

- Web site maintained and updated by the author, providing readers with errata and auxiliary material

This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.

  • ISBN13 9780387241968
  • Publish Date 8 September 2005
  • Publish Status Active
  • Publish Country US
  • Imprint Springer-Verlag New York Inc.
  • Edition 2006 ed.
  • Format Hardcover
  • Pages 460
  • Language English