Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in their work.

Study of this authoritative reference will help readers develop a very powerful tool- the ability to create and decipher mathematical models that can better realize solutions to even the toughest problems confronting computer graphics community today.

Warping and morphing permeate the realm of computer graphics. This classic book defines the field: it presents a unifying view of warping and morphing, combining a conceptual framework with a consolidated view of the state of the art. Coverage includes deformations of various graphical objects such as plane curves, images, surfaces, and volumes.

The authors developed a full-featured warping and morphing system, Morphos, where several types of graphical objects and computation techniques coexist. Morphos is included on the companion CD-ROM.This book and CD-ROM offer the most comprehensive professional reference available on warping and morphing techniques. Together they are the complete source for both researchers whose main interests are in the mathematical and conceptual foundations and computer graphics professionals who need to incorporate more warping and morphing techniques into their applications.