Computers and Education in the 21st Century
ConieD is the biannual Congress on Computers in Education, organised by the Spanish Association for the Development of Computers in Education (ADIE). The last Congress, held in Puertollano (Ciudad Real), brought together researchers in different areas, ranging from web applications, educational environments, or Human-Computer Interaction to Artificial Intelligence in Education. The common leitmotiv of the major part of the lectures was the World Wide Web. In particular, the focus was on the real...
Engineering Methods in the Service-Oriented Context (IFIP Advances in Information and Communication Technology, #351)
This book constitutes the refereed proceedings of the 4th IFIP WG 8.1 Working Conference on Method Engineering, ME 2011, held in Paris, France, in April 2011. The 13 revised full papers and 6 short papers presented together with the abstracts of two keynote talks were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on situated method engineering, method engineering foundations, customized methods, tools for method engineering, new trends to build...
With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you're among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design. Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are senso...
This volume of the Lecture Notes in Computer Science series contains all papers accepted for presentation at the 20th IFIP/IEEE International Workshop on Distributed Systems: Operations and Management (DSOM 2009), which was held in Venice, Italy, during October 27-28, 2009. DSOM 2009 was the 20th event in a series of annual workshops. It followed in the footsteps of previous successful meetings, the most recent of which were held on Samos, Greece (DSOM 2008), San Jos e, California, USA (DSOM 200...
Entwicklung Interaktiver Systeme (Springer-Lehrbuch)
by Bernhard Preim and Arnd Poetzsch-Heffter
Wie geht der Mensch mit komplexen Computersystemen um? Wovon hAngt die Effizienz der Interaktion ab? Ausgehend von Erkenntnissen der kognitiven Psychologie beschreibt das Buch den Gestaltungsspielraum beim Entwurf interaktiver Systeme und stellt Interaktionstechniken und -stile vor. Es wird gezeigt, daA der ProzeA der Entwicklung interaktiver Systeme stark iterativ ist und Zyklen aus Analyse, Entwurf und Testverfahren enthAlt. Konkrete Methoden fA1/4r diese Schritte werden erlAutert, wobei Testv...
Research and Education in Robotics - Eurobot 2011 (Communications in Computer and Information Science, #161)
This book constitutes the proceedings of the International Conference on Research and Education in Robotics, EUROBOT 2011, held in Prague, Czech Republic, in June 2011. The 28 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers present current basic research such as robot control and behaviour, applications of autonomous intelligent robots, and perception, processing and action; as well as educationally oriented papers addressing issues like r...
Learning ASP.NET 2.0 with Ajax
by Jesse Liberty, Dan Hurwitz, and Brian MacDonald
With this book, web developers can build engaging and interactive sites and applications using Microsoft's latest web development tools - ASP.NET 2.0 and the new ASP.NET AJAX framework. You learn to create applications that have all the great tricks you see on popular commercial web sites, such as order forms and the ability to interact with a database. And you can build pages that display information interactively without a page refresh. This straightforward tutorial explains how. "Learning ASP...
If you are a programmer looking for a truly cross-platform GUI framework to help you save your time by side-stepping the incompatibility between different platforms and building applications using Qt 5 for multiple targets, then this book is most certainly intended for you. It is assumed that you have a basic programming experience of C++ and fundamental knowledge about Qt.
Thanks to faster browsers, better web standards support, and more powerful devices, the web now defines the next generation of user interfaces that are fun, practical, fluid, and memorable. The key? Animation. But learning how to create animations is hard, and existing learning material doesn't explain the context of the UI problem that animations are trying to solve. That's where this book comes in. You'll gain a solid technical understanding of how to create awesome animations using CSS and le...
User Conference Proceedings 1994
This book constitutes of the major results of the EU COST (European Cooperation in the field of Scientific and Technical Research) Action 277: NSP, Nonlinear Speech Processing, running from April 2001 to June 2005. Coverage includes such areas as speech analysis for speech synthesis, speech recognition, speech-non speech discrimination and voice quality assessment, speech enhancement, and emotional state detection.
"Learning PowerCLI" is written in a friendly and practical style with a focus on getting you started and automating daily tasks quickly and efficiently. If you manage or administrate a vSphere environment, and want to make that easier and more efficient, then this book is for you! This book is ideal for you if you want to learn how to automate your VMware vSphere infrastructure, by getting the most out of PowerCLI. It's assumed that you have some experience in administrating a VMware vSphere env...
CSS Cookbook (Cookbooks (O'Reilly)) (Animal Guide)
by Christopher Schmitt
Cascading Style Sheets (CSS) are a powerful way to enrich the presentation of HTML-based web pages, allowing web authors to give their pages a more sophisticated look and more structure. CSS's compact file size helps web pages load quickly, and by allowing changes made in one place to be applied across the entire document, CSS can save hours of tedious changing and updating. But to leverage the full power of CSS, web authors first have to sift through CSS theory to find practical solutions that...
Evolutionary Synthesis of Pattern Recognition Systems (Monographs in Computer Science) (Lecture Notes in Mathematics)
by Bir Bhanu, Krzysztof Krawiec, and Yingqiang Lin
Integrates computer vision, pattern recognition, and AI. Presents original research that will benefit researchers and professionals in computer vision, pattern recognition, target recognition, machine learning, evolutionary learning, image processing, knowledge discovery and data mining, cybernetics, robotics, automation and psychology
Ubicomp 2002: Ubiquitous Computing (Lecture Notes in Computer Science, #2498)
Ubiquitous computing is coming of age. In the few short years of the lifetime of this conference, we have seen major changes in our emerging research community. When the conference started in 1999, as Handheld and Ubiquitous Computing, the field was still in its formative stage. In 2002, we see the Ubicomp conference (the name was shortened last year) emerging as an established player attracting research submissions of very high quality from all over the world. Virtually all major research cente...
Encyclopedia of Terminology for Educational Communications and Technology
CSS can be verbose, repetitive, and at times complex. The best "code re-use" with CSS is often just copy-paste, and new requirements like vendor prefixes and responsive web design are straining designers ability to cope with CSS's limitations. This book shows you how to handle CSS' complexity with Sass, the super-powerful CSS preprocess, and its sister project Compass. You'll learn how Sass's richer syntax combines the easy-to-learn aspects of CSS with intuitive extensions to the language that c...
This book constitutes the refereed proceedings of the 22nd International Conference on Collaboration and Technology, CRIWG 2016, held in Kanazawa, Japan, in September 2016. The 10 revised full papers presented together with 3 work-in-progress papers werecarefully reviewed and selected from 27 submissions. The papers reflect the current diversity of collaborative computing research and its evolution and deal with topics such as group support, AR and 3D technology, wearable technology, intercultur...