Discover all the artistic universes fantasy illustrator Aleksi Briclot has developed in this massive monograph. There’s no way you haven’t seen his art, whether it was while watching a movie, reading a comic-book, or playing a card or a video game! Aleksi Briclot visually develops universes, stories, and characters for the greatest entertainment companies, like Wizards of the Coast, Ubisoft, Image Comics, Dark Horse, Capcom, and Marvel Studios. It is now time for this extraordinary artist to...
The Art of Hearthstone: Year of the Mammoth (The Art of Hearthstone)
by Robert Brooks
It was a year of exploration, adventures... and loot! draws back the curtain to a massive creative undertaking, showing how a huge team came together to deliver one of Hearthstone's most impressive years ever.
Code the Classics Volume II
by David Crookes, Andrew Gillett, and Liz Upton
Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:Get game design tip...
Creating engaging and believable creature designs is a difficult and enjoyable task. The monsters, aliens and fantasy animals that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented artists and designers. This book aims to unlock their world and introduce the fundamentals skills of creating movie quality designs. Covering key topics like animal anatomy and functionality as well as techniques to create unique and engaging designs, this expansiv...
Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your i...
Indie Games: The Origins of Minecraft, Journey, Limbo, Dead Cells, The Banner Saga and Firewatch
by Bounthavy Suvilay
Video games have grown exponentially in recent years and have captured the hearts of millions thanks to the success of titles such as Minecraft, Journey, Limbo, Dead Cells, The Banner Saga or Firewatch. To compete with the blockbusters, the independents have had to be massively creative and come up with innovative gameplay, top-notch writing, original graphic universes, and sumptuous soundtracks. INDIE GAMES pays homage to some of the greatest success stories in the world of independent video...
This beautiful art book features Shigenori Soejima's best work from the Persona 3 and Persona 4 games, as well as other projects such as Stella Deus and Momoiro Taisen Pairon. Also includes an exclusive interview with the artist himself!
The lovely ladies and lads of Street Fighter take a break from fist fights and tournaments to hit up the world's hottest beaches, pools, volleyball courts, and more! Everyone from Chun-Li to Poison to Guile shows off their favorite swimwear, plus guest appearances from the cast of Darkstalkers, Rival Schools, and Final Fight! This beautiful hardcover tome gathers four years of UDON’s Street Fighter Swimsuit and Pin-up specials in an over-sized art book format, including rare covers and never-b...
The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond
by Sarah Rodriguez
Since 2001, the Australian game company Halfbrick Studios has been changing the mobile games scene. After seven years of making licensed games, Halfbrick took a chance and released Fruit Ninja to the world-- and the world became obsessed with slicing cartoon fruit. Propelling themselves forward on the smash success of Fruit Ninja, Halfbrick released even more games that took the gaming community by storm. Featuring art from Jetpack Joyride, Monster Dash, Dan the Man, and more, this art book expl...
A must-have for fans of the series, the Assassin's Creed Odyssey Platinum Edition is a premium box set specially crafted for collectors. Exclusive Journal: A 192-page, hardcover journal with ribbon bookmark to recount your glories and document your epic odyssey through Ancient Greece. Collector's Case: Safely hold your collectables in a beautifully designed slipcase with foil accented logo and magnetic clasp. Premium Double-sided Map Poster: Easily reference the most important points of inter...
Anthem
Go Beyond Strategy--Immerse yourself in the beautiful, ever-evolving, and dangerous world of Anthem with this Official Guide from Prima Games!- Comprehensive Walkthrough: We lead the way from start to finish--experience everything!- Detailed Maps: Our exclusive, custom maps reveal key locations, and crucialitems--never lose your way!
The recently announced Assassin's Creed[registered] IV Black Flag[trademark] sees a sea change for the game franchise with a harsh new setting in the Golden Age of pirates. With intricately detailed environments and finely honed and evocative historical re-imaginings, The Art of Assassin's Creed[registered] IV Black Flag[trademark] includes the game's vast nautical gameplay, and its amazing range of locations, characters and action.
Fantasy Characters & Creatures: An Artist's Sourcebook
by Satoshi Matsuura