Reviewed by leahrosereads on
HEAD GAMES was an excellent second part to this story. I sometimes wish I had more to say when I love a book other than “holy shit, this is amazing…” However, I normally don’t.
I still very much suggest trying this series out if you haven't yet. It just gets better in this second volume. If I remember correctly, the head key is my favorite. It's a fascinating idea.
6/8 - 6/9 2014
Locke & Key Volume 2: Head Games was an excellent second part to this story. I sometimes wish I had more to say when I love a book other than “holy shit, this is amazing…” However, I normally don’t.
In Head Games, we continue to see the Locke family evolve, either for the better or worse in the wake of Rendell’s death. Tyler is still angry, wrapped in guilt; Kinsey is beginning to open up out of hiding, and well, Bode is still adventurous Bode. He’s also the one that finds the main key, again, in this story: the Head Key. Which is a freaking awesome key.
Oh, if I had the Head Key, I’d like to say I’d be like Bode - just willing to pop open my head and see all the worlds and memories in it. Maybe toss a few books or videos into my head for epic-ness, like learning martial arts or new languages. It would be amazing.
Of course, if I really did find the Head Key, having read this wonderful story by Joe Hill, I’d run far, far away. I know what comes with the keys - you know, crazy demon lady from the well. Yeah, is getting the Head Key worth being killed? Well maybe, it’s a pretty great key.
Joe Hill did an outstanding job at continuing the plot and his vision with Head Games, and Gabriel Rodriguez brought Hill’s words to life with his brilliant artwork. I really don’t have anything negative to say regarding this book or this series in general.
I’m ecstatic that I finally read this second volume, and once again with my pimping - seriously try this series out.
Reading updates
- Started reading
- 9 June, 2014: Finished reading
- 9 June, 2014: Reviewed
- Started reading
- Finished reading
- 9 June, 2014: Reviewed