Charlie and the Chocolate Factory meets A Night in the Museum in this action-packed New York Times Bestseller from Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson!
Kyle Keeley is the class clown and a huge fan of all games—board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route!
Don't miss the next puzzle-packed adventures—Mr. Lemoncello's Library Olympics and Mr. Lemoncello's Great LIbrary Race!
"Discover the coolest library in the world." —James Patterson, #1 New York Timesbestselling author
44 STATE AWARD LISTS AND COUNTING -- INCLUDING THE SUNSHINE STATE AWARD!
Starred Review, Booklist
* “An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.”
Starred Review, Kirkus Reviews
*"Full of puzzles to think about, puns to groan at . . . this solid, tightly plotted read is a winner for readers and game-players alike."
Escape from Mr. Lemoncello’s Library has a clear audience: anyone who likes books. So it should be a great choice for anyone reading this blog (You like books, right? And libraries?). Grabenstein works to grab potentially more reluctant readers, as well, by combining this topic with the fun of board games and the cleverness of puzzles and puns. He brings readers not just into a library, but into Mr. Lemoncello’s library, which is filled not only with the latest technology (holograms, touchscreens, smartboards, etc.) but also with secrets.
The plot centers on a group of children who have been “trapped” in Mr. Lemoncello’s library and must follow a series of hidden clues in order to escape. All kinds of fun ensues as the children battle with wits and literary knowledge to be the first one out the door. In many cases, however, the puzzles are not ones that readers can figure out along with the characters. Kyle and his friends often use their knowledge of Mr. Lemoncello’s board games to solve their way through clues. While many of these games are clearly based on real versions (modified Trivial Pursuit, for example), they remain fictional and readers cannot be as immediately familiar with them, their rules, and their secret shortcuts as the characters. However, there are a few straight-up puzzles, like rebuses, and plenty of trivia questions that occasionally allow readers to get in on the game.
Read the rest of the reviews at Pages Unbound Book Reviews.
Reading updates
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Started reading
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14 October, 2013:
Finished reading
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14 October, 2013:
Reviewed