Ready Player One by Ernest Cline

Ready Player One (Ready Player One, #1)

by Ernest Cline

#1 NEW YORK TIMES BESTSELLER Now a major motion picture directed by Steven Spielberg.

“Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly

A world at stake. A quest for the ultimate prize. Are you ready?

In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days.

When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. 

Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win.

NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly San Francisco Chronicle Village Voice Chicago Sun-Times iO9 The AV Club

“Delightful . . . the grown-up’s Harry Potter.”HuffPost

“An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN

“A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”Boston Globe

“Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR

“[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”iO9

Reviewed by cornerfolds on

3 of 5 stars

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Ready Player One is a book I have heard about EVERYWHERE forever. Since "soon to be a motion picture" got plastered on the cover, I feel like I can't look anywhere without seeing it. Even friends who don't usually care about hyped books have hyped this book to me! When I picked it up, I didn't know much about it except the synopsis for the hardcover, which is considerably more vague than the one I chose to include in this review. The description I read pretty much said the world sucks, everyone spends all their time in the OASIS, and there's a huge prize that everyone is trying to win, but it's dangerous. I went into this one pretty blind, but I fully expected to love it!

This story follows Wade, a down-on-his-luck teenager living in the year 2044, when the world has run out of energy so everyone lives most of their lives inside of virtual reality. Unlike a lot of teenagers, Wade has dedicated his life to learning 80s pop culture inside and out. That's pretty much all I can say about Wade because that's literally his entire life. For the majority of Ready Player One, Wade is totally alone, holed up in an apartment and playing inside the OASIS, throwing around 80s pop culture references. He does go to school every now and then and has a crush on a girl he's never met, but I can't say much about his character other than he's a geek who knows a lot of things about the 80s.

The OASIS itself was interesting, if problematic. (I'm not even going to get into how this thing runs in a world with such a huge energy problem.) As someone who has dabbled in a MMORPG or two, I could appreciate the vastness of the world, although it did seem a little too massive at times, at least in my opinion (having tons of copies of the same planet, for example). Still, it was really cool to see this author's take on virtual reality. I thought the idea of schools being inside of the OASIS was a really unique one and actually think it's something that we should even consider for ourselves in the future.

But let's jump into some of my bigger issues with this book, shall we? This book had so much potential to be an incredible treasure hunt set in virtual reality during a bleak, dystopian future, which was kind of what I was expecting. I knew that there would be 80s references - plenty of people warned me about that. What I was not expecting was the first 25% of the book being one huge infodump, which it was. Infodumps about the world, the creator(s) of the OASIS, their enemies, the game, and random other people, some who were not even important to the story. The infodumps almost made me give up on this book entirely.

Then there were the gratuitous references to 80s pop culture. I expected that the 80s would be a big part of this book, but the endless references were just too much. At times it seemed like Ernest Cline decided to write a book with as many 80s references as possible instead of writing an awesome dystopian novel with 80s references integrated into it. Many of them made sense within the story, but many did not. And many were so, so over-explained that I wanted to throw the book across the room. But I couldn't. Because I was listening to the audio.

The actual story beneath all the infodumps and 80s references was actually a really good one! During the times when Cline stopped throwing constant explanations of 80s bands, movies, and games at me and actually focused on the hunt for the prize, I was totally invested! I love the idea of one low level player going up against a massive corporation. I thought that some of Wade's plans were brilliant and I wanted more of THAT and less of the meaningless pop culture lessons.

I expected to love this book so much. Most people that I know loved this book. It has gotten rave reviews from pretty much everyone. Even Wil Wheaton loved this book enough to narrate it! I don't know what I'm missing. Maybe we're witnessing some kind of psychological phenomenon? In any case, I didn't totally hate it. I thought that the OASIS was a really cool concept and I actually did LOVE the actual story underneath it all. Unfortunately, the bad kind of outweighed the good for me on this one.

Actual rating: 2.5 stars

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Reading updates

  • Started reading
  • 23 May, 2016: Finished reading
  • 23 May, 2016: Reviewed