Armada by Ernest Cline

Armada

by Ernest Cline

NEW YORK TIMES BESTSELLER • A rollicking alien invasion thriller that embraces and subverts science-fiction conventions, from the author of the worldwide phenomenon Ready Player One 

“Exciting . . . mixes Star WarsThe Last StarfighterIndependence Day, and a really gnarly round of Space Invaders.”—USA Today • “A thrilling coming of age story.”—Entertainment Weekly


Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. 

So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. 

Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada—in which gamers just happen to be protecting Earth from alien invaders. 

As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance. 

But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like . . .  well . . . fiction? 

At once reinventing and paying homage to science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.

Reviewed by empressbrooke on

3 of 5 stars

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I'm sure it kills any artist to hear, "Not as good as their first one," but I'm going to have to say it in order to be honest. I think that it's because Cline set out to write an homage to all the sci-fi he references and then ends up not doing anything novel enough with it to avoid seeming derivative instead. It's definitely fun, and I like the premise of, "What if all our favorite sci-fi is a conspiracy to prepare us for the real thing?" but it wasn't groundbreakingly awesome like [b:Ready Player One|9969571|Ready Player One|Ernest Cline|https://d.gr-assets.com/books/1406383612s/9969571.jpg|14863741] was.

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Reading updates

  • Started reading
  • 22 August, 2015: Finished reading
  • 22 August, 2015: Reviewed