Minecraft Education
3 total works
Children embark on a series of adventures through the enchanting world of Minecraft, learning about design and technology along the way and applying their knowledge to complete tasks and earn rewards.
Including content matched to the National Curriculum for Design and Technology for ages 7–11, this workbook takes your child into fascinating landscapes where our heroes embark on building projects and design and technology journeys of discovery.
This is a write-in design and technology practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning the key design and technology knowledge covered in Year 3-6 (KS2).
- Accomplish design and technology activities to help Minecraft characters on their missions
- Explore different biomes in each topic
- Earn emeralds as they work through the book, and choose how they spend them
- Complete projects in Minecraft itself (compatible with all versions of the game), applying the educational knowledge that has been learned in a hands-on project in each chapter.
Children embark on a series of adventures through the enchanting world of Minecraft, learning about engineering and mechanics along the way and applying their knowledge to complete tasks and earn rewards.
This workbook takes your child into fascinating landscapes where our heroes embark on building projects and engineering and mechanics journeys of discovery.
This is a write-in engineering and mechanics practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning key engineering and mechanics concepts and skills.
- Accomplish engineering and mechanics activities to help Minecraft characters on their missions
- Explore different biomes in each topic
- Earn emeralds as they work through the book, and choose how they spend them
- Complete projects in Minecraft itself (compatible with all versions of the game), applying the educational knowledge that has been learned in a hands-on project in each chapter.
Children embark on a series of adventures through the enchanting world of Minecraft, learning computing and coding along the way and applying their knowledge to complete tasks and earn rewards.
Including content matched to the National Curriculum for Computing for ages 7–11, this workbook takes your child into fascinating landscapes where our heroes embark on building projects and computing journeys of discovery.
This is a write-in computing and coding practice workbook with linked Minecraft project builds which uses the Minecraft game as a mechanism for learning key computing and coding skills covered in Year 3-6 (KS2).
- Accomplish computing and coding activities to help Minecraft characters on their missions
- Explore different biomes in each topic
- Earn emeralds as they work through the book, and choose how they spend them
- Complete projects in Minecraft itself (compatible with all versions of the game), applying the skills and knowledge that has been learned in a hands-on project in each chapter.