Game Over
2 total works
Friendships, loyalty and online anonymity are tested when four of the best young gamers in the world find themselves immersed in the world of their favourite video game, Distant Dawn.
Jack, Megan, Ayo and Cameron are the Raid Mob: four teenage misfits whose lifelong friendship involves obsessing over old films, surviving school bullies … and secretly being four of the best gamers on the entire planet.
When the release of radical VR technology draws them deeper than ever into Distant Dawn, the Raid Mob’s precious online anonymity is shattered. Now they’ve got everyone’s attention. Including that of an extra-terrestrial menace who’s been watching them from across the stars …
About the Game Over series:
Game Over is a reality-bending, adventure series that tells the story of the Raid Mob: four teenage misfits who happen to be world-class gamers, until radical technology plucks them from their anonymous existence and hurls them deep into a revolutionary virtual realm. Exploring the worlds of online gaming and virtual reality, and with graphical elements throughout, this four-book series is perfect for teen gamers and sci-fi lovers aged 12+.
If your mind is online, can your thoughts and memories really be safe?
Hailstorm Games is under a cyberattack and Jack Delaney's mind has been invaded by a nefarious hacker; it threatens to take his memories forever. This faceless hacker first targets Jack and then it becomes a global threat.
The Raid Mob must battle the rogue attacker to beat it at its own game in order to save Jack’s memories. But they are about to discover the price for their success. What good is money and fame when your mind, and everything in it, is under threat?
Let the Memory Wars begin ...
About the Game Over series:
Game Over is a reality-bending, adventure series that tells the story of the Raid Mob: four teenage misfits who happen to be world-class gamers, until radical technology plucks them from their anonymous existence and hurls them deep into a revolutionary virtual realm. Exploring the worlds of online gaming and virtual reality, and with graphical elements throughout, this four-book series is perfect for teen gamers and sci-fi lovers aged 12+.