The Griffin Gate
2 total works
Grace and Tom are about to face their most challenging mission so far… Bestselling author Vashti Hardy returns with a heartfelt and action-filled third addition to the Griffin Gate series.
Grace’s family are wardens of the Griffin map, using its teleport technology to fight crime across Moreland. And now there’s someone new on the team: Tom Eely, who has been training hard to become a warden.
Grace and Tom reckon they’re ready to tackle a mission together, but they’re disappointed when Mum sends them to a quiet mountain village where ravens have been pestering the locals. Surely they won’t be any opportunities to use their exciting gadgets or combat skills there?
But as the pair investigate, the situation becomes more puzzling. Why does it seem like the ravens are protecting something? And are the villagers’ tales of a mountain witch really to be believed? Grace and Tom will have to use all their wit, skill and courage if they want to solve the raven riddle …
Particularly suitable for readers aged 9+ with a reading age of 8.
From sweltering sun to a wild snowstorm, wardens Grace and Tom must brave the elements to save the day in this thrilling final Griffin Gate adventure from bestseller Vashti Hardy.
It’s the height of summer in Moreland, and Grace Griffin and her fellow warden Tom Eely are sweltering in the heat until they answer a strange call for help that comes through on the amazing Griffin map.
After teleporting to Oakwell, they find the town paralysed by a freezing snowstorm, which is ruining the famous summer market that brings in visitors and trade. Using their mystery-solving skills and amazing inventions, can Grace and Tom find the cause for the weird weather and restore summer from the snow?
Particularly suitable for readers aged 9+ with a reading age of 8.