The Rift Walker
2 primary works Complete
Book 1
Magic and redemption in a world of fire and ice.
Among boiling volcanoes under Mira's frozen lands, people like Ig are forced to undergo life-threatening trials that bind chemical elements to the human body. One of Mira's most powerful elementals, Ig serves as an enforcer for Magnate Sorrelo Adriann, but is cursed with flesh binding magic that will kill him at the first sign of disobedience.
When Sorrelo is overthrown, Ig quickly learns he can do far worse than what has been asked of him so far. If he can't escape the flesh binding in time, he will have to kill friend and foe alike to stop his master reclaiming the throne, or sacrifice himself trying.
Book 2
After defeating the mercenary army that threatened his home, Jakar sets out with Efadora – the only person left with the power to bind him – across the Rift. He hunts the cultists who enslaved him, intent on ending their trade in elemental children, but he remembers little beyond that his search begins in the legendary city of Sulian Daw.
Back in Mira, the Foundry’s rhidium – the rare mineral that grants them extraordinary power – has gone missing and is feared stolen by the rebellious faction that seeks to bring down the Sovereign. Ester, fledgling Smith of the Foundry, is tasked with tracking it down.
If she fails, the Sovereign will rain death upon all those who oppose him, costing thousands of innocent lives.