Book 4

HUNTING HIGH AND LOW

Pursuing Soul Howl of the Nine Wise Men, Mira makes for the lush Primal Forest. Mysteriously, however, it’s crawling with insanely strong monsters! The hunters who rely on the woods can only await death, trapped in their hideout. As if that weren’t bad enough, the spirit-kidnapping Chimera Clausen and the Isuzu Alliance clash, with Mira caught in the middle! With all of these distractions, will Mira ever find Soul Howl?!
 

Book 5

To trace Soul Howl’s trail to the Celestial Ruins, Mira must travel by transcontinental railroad. Although the three-story behemoth shocks her at first, she finds herself more and more excited to travel by train. During her journey, Mira watches the scenery speed by, enjoys station lunches, and relaxes in high-class hotels, meeting all sorts of people along the way. As Mira advertises for boutiques and mediates lovers’ quarrels, a suspicious black-clad man creeps ever closer…

Series Overview: Sakamori Kagami was one of the top players in the VRMMO Ark Earth Online as Danblf, a veteran summoner with the gravitas to match his elite status. When he falls asleep playing one day, he's transported to a world where the game is reality--but instead of his all-powerful avatar, he's stuck in the body of a cute young girl! He can't let anyone know that this little cutie is really Danblf, so he takes the name 'Mira' and claims to be Danblf's disciple. If this gets out, he'll never live it down!

Book 6

(THIS) LIFE IS FULL OF SURPRISES!

Guided by a letter from someone claiming to be another Wise Man’s pupil, Mira comes face-to-face with a person she never expected to see! Later, during a sojourn back home for the first time in ages, she enjoys a shopping date with her fairy attendant, Mariana. Then, as part of her plan to pursue the spirit-hunting Chimera Clausen, Mira treks to the Isuzu Alliance base in the Forest of Seasons…where she’s doxxed out of nowhere!

Book 7

FOLLOW THE TRAIL

Accompanied by the Isuzu Alliance, Mira rushes to stop the Chimera Clausen from hunting down the King of Spirits. Allowing the criminal organization to succeed in their schemes spells calamity not just for the spirits, but for the world of Ark Earth Online. A string of clues leads Mira to the whereabouts of the enemy’s secret base…but to foil their plans, she’ll need to use her wits—and her most powerful summoning magic—to infiltrate their hideout!

Book 8

Sakamori Kagami was one of the top players in the VRMMO Ark Earth Online as Danblf, a veteran summoner with the gravitas to match his elite status. When he falls asleep playing one day, he's transported to a world where the game is reality--but instead of his all-powerful avatar, he's stuck in the body of a cute young girl! He can't let anyone know that this little cutie is really Danblf, so he takes the name 'Mira' and claims to be Danblf's disciple. If this gets out, he'll never live it down!

Book 9

END OF THE BATTLE, START OF THE WAR

Suspecting the oni princess who ruled over the defeated Chimera Clausen was the offspring of a high-level demon, Mira entrusts Kagura with the investigation. Meanwhile, the pint-sized summoner returns to Solomon to make her report…and get a little R&R with Mariana! But when the investigation reveals the demon mastermind is now after the Oni’s Sealed Casket, Mira, along with three other Wise Men, must rush to thwart the enemy’s schemes once again…

Book 10

LOST AND FOUND

Traces of Soul Howl lead Mira to the missing Wise Man’s next destination: the Subterranean Metropolis, ancient ruins of a seven-leveled city. Mira takes her time marveling at the wondrous sights of the lost city as she flexes her game knowledge to unravel every trap in her way. But when she runs into a mythological monster of a foe, her sightseeing trip takes a dangerous turn. Will Mira’s summoning magic be enough to defeat this enemy—or has she finally met her match?

Book 11

TWO AGAINST ONE

Mira is finally reunited with Soul Howl, but there’s no time to reminisce! The two face the powerful Machina Guardian, a raid boss that required all Nine Wise Men to defeat back in their gaming days. To make matters worse, this enemy now has learning capabilities like never before. Is there an ingenious strategy that will get Mira and Soul Howl out of this bind? Whatever it is, they better find it quick, or their reunion will be short-lived…

Book 12

MAID YOU LOOK

In her quest to find Wise Man Artesia, Mira pursues the phantom thief Fuzzy Dice, who may know the whereabouts of Mira’s missing companion. But her mission is derailed when she runs into Kagura in a city along the way and learns of an outbreak of child kidnappings. There’s no way Mira can ignore such atrocities—her only choice is to go undercover in a maid outfit to catch the dastardly criminals!

Book 13

TO CATCH A THIEF

Mira follows Fuzzy Dice to the city of Haxthausen, hoping to finally catch up to the legendary thief and learn the whereabouts of Wise Man Artesia. There, she teams up with Detective Wolf and his assistant Julius to capture the cat burglar once and for all. But as the trio scrutinize the clues, they can’t help but wonder—could the thief be the Wise Man herself?