Real Account
9 primary works • 14 total works
Book 4
Trapped inside the popular social network, Real Account, Yuma and Ayame must forge ahead and beat a series of seemingly endless death games. First, they'll have to use their wits to appease a monster created by social media, but an even greater challenge awaits them soon after. In "Operation: Reply or Regret" they'll slowly lose sleep or their sanity when faced with the threat of instant death for not replying to messages that could come at a moment's notice. What tricks will Yuma and Ayame pull off this time in the nonstop bloodbath that is Real Account?
Book 5
Yuma, Ayame, and the other players trapped in Real Account are suffering from mental and physical exhaustion as the "Reply or Regret" game drags on. As they fight to stay awake, a game changer arrives in the form of "stickers." Collecting these emoticon images may be the key to outsmarting the game, but Yuma has more than just Marble working against him. On top of the threat of the Real Account servers getting shut down, an unpredictable and sadistic player has his sights set on Yuma...and he won't stop until Yuma is in complete despair!
Book 7
"An interesting take on a tired premise. Why not tweet your friends about it?" -Anime News Network
"Social commentary wrapped in [a] Battle Royale or Sword Art Online-esque 'death game' plot." - Kotaku
"Recommended! Between wanting to see the next game and curiosity about where writer Okushou is going with his social commentary, I’m looking forward to the next volume." -Otaku USA
Book 8
The vast game of Social-Network Tag continues to unfold in the real world—and in the middle of it, Yuma visits the Kashiwagi residence to unravel the mysteries surrounding his past. As his memories begin flooding back, he is greeted by a familiar face—his twin brother, Ataru! But this heartfelt reunion is anything but as Ataru kicks off a violent battle with Yuma. Who will prevail in this deadly fight between long-lost siblings, and will Yuma be able to discover the secrets of the Kashiwagi clan and his own identity?
Book 9
Ages 16+
HAPPILY NEVER AFTER
With the threat of the Derp Marbles growing stronger, Yuma's goal to discover his true identity becomes second to another: destroy Real Account. Reunited with Chiho and Nanako, and with just 27 hours remaining in Social-Network Tag, they struggle to find out what Marble, and Real Account, have been after. Along the way, they uncover unexpected answers--like the identity of the Derp Marbles, their connection to Yuma's family, and the true purpose of Real Account. The end of the game may be in sight, but reality can't be wrapped up so neatly.
Book 15
Book 18
Book 21
Book 23
With barely a moment for the players to catch their breath, it’s already time for the fifth game: “The Great Flamer Festival,” a chance to reveal the hidden, personal secrets found on contestants’ phones. The game soon deteriorates into a ruthless, voyeuristic bloodbath, stripping players of every last shred of their dignity. Can Yuma and his friends once again put an end to this twisted game? And what will happen when the dreaded Mizuki Kurashina challenges him head-to-head? The results of their battle will reveal unbelievable truths and even more gruesome details!
"An interesting take on a tired premise. Why not tweet your friends about it?" -Anime News Network
"Social commentary wrapped in [a] Battle Royale or Sword Art Online-esque 'death game' plot." - Kotaku
"Recommended! Between wanting to see the next game and curiosity about where writer Okushou is going with his social commentary, I’m looking forward to the next volume." -Otaku USA
Ages 16+
MONSTER HUNTER
Yuma and Ayame are working on different teams to beat the I.D. Scorers’ Club game, and getting Real Account’s office lady pawns to give up their names will take more social cunning than they expected. After the game’s bloody conclusion, another twisted creation awaits the winners: Real Account Go. Players must catch all of Marble’s video game-inspired monsters before time runs out, and 0% phone battery means death. Despite these threats, an old friend reunites with Yuma’s group, and there may even be a romance blooming—but can a good thing ever last in the Real Account world?