Game Development S.
1 total work
Beginner's Guide to DarkBASIC Game Programming
by Jonathan S. Harbour and Joshua R Smith
Published 21 February 2003
This book teaches how to write games without the distraction of the technical details of DirectX, because DarkBASIC handles the entire game engine allowing the developer to enjoy designing and playing games of his/her own creation.. There are currently no other books on DarkBASIC, so this book will serve as a complete DarkBASIC resource for beginners to advanced programmers..