Mysteries of the Septagram
3 total works
Eleven-year-old Jade is from a normal suburban background but longs to be different - and is terrified when she finds that she is. Her world is thrown into chaos when she discovers she is one of seven gifted children who are the result of a secret government experiment intended to find a cure for inherited diseases; an experiment that was hijacked by the sinister Dr Kobal for his own purposes. But are those purposes science or sorcery?
Kidnapped and transported suddenly from normality to a world of angels and demons, robotic beasts and hunters and hunted, Jade is plunged into a deadly battle to save the seven children's souls ...
Jade is the avatar. Snatched from her home, family and friends she is imprisoned in the remote Castle of Demons and forced to become the reluctant heroine of a computer game. Entrapped in a world of virtual reality she engages in a deadly battle with killer rats and dogs, and the even more deadly humans that she encounters in her travels through cyberspace.
But what is real and what is imagined? Who is the mysterious Doctor Kobal: enlightened man of science or dangerous criminal? Who is the sinister warrior monk who pursues her from fantasy into reality? And what happens when you can no longer separate the two?
In Avatar, Book 2 of the Mysteries of the Septagram, Jade explores a parallel world in a bid to find her lost family - and even more importantly, to find herself.