Blart
2 primary works • 3 total works
Book 2
'Inventive, charming and very funny' The Observer Just as Blart is settling down to enjoy his teenage years on a fabulous pig farm with the proceeds from saving the world, Capablanca returns - with bad news. A terrible oversight in his original world-saving research has led to accusations of no less than collusion with evil Zoltab himself. And now he is a wanted man - and so, by assocation, is Blart To prove their innocence or else be hounded to the four corners of the earth by a bloodthirsty army, they must locate their comrades from the original quest. Together they may stand a chance of proving that Capablanca's was an innocent mistake, by finding the answer to a great mystery - what exactly did they do with Zoltab? And how could they be so careless as to forget...And so begins another hilarious and unforgettable adventure (with pigs) and a brilliant cast of characters including newcomers Uther Slywort the merchant and sociopathic Baron Killbride.
Book 3
Princess Lois has been kidnapped by Anatoly the Handsome, who wants to marry her. Cue 'damsel in distress' to be rescued by none other than our own heroic Blart. He sets out on the good ship The Golden Pig with Olaf the innocent - who believes what everyone says all the time - and Kupverstich the Strange - an explorer-come-scientist whose ingenious explanations for the natural world have one thing in common: they're all wrong. They must battle cut-throat pirates, a sixteen-tentacled octopus, escape the suffocating bureaucracy of Triplicat, where they are briefly marooned, not to mention evade the Guild of Assassins, who have a contract to kill Blart, in their selfless (well, almost) bid to rescue poor Lois. But will they make it in time?
Blart is not an average boy. He lives on a pig farm with his grandfather and doesn't care about being heroic or famous or legendary, but he does know that if you want to catch a pig you have to sneak up behind it and take it by surprise. So when a great wizard visits and explains that humankind depends on Blart joining his quest, Blart says no - until the wizard threatens his pigs. Reluctantly, Blart embarks on a very epic quest stuffed with brilliant characters: a feisty princess who likes dragons, a warrior who's a big softie at heart, a disaffected dwarf, and evil Zorab, trapped in a mountain, waiting for his minions to dig him out.