Montague Island Mysteries
1 primary work • 4 total works
Book 1
Montague Island Mysteries and Other Logic Puzzles
by R. Wayne Schmittberger
Published 1 November 2016
Solve logic puzzles and play sleuth at the same time! This thoroughly unique book - written by the former editor of Games magazine - offers the immersive pleasure of a novel as it follows a group of friends who meet regularly to play murder-mystery games at the island home of a wealthy couple. As you go about completing the puzzles, you'll learn more about the guests, the house, and the island...and uncover a secret about the mansion itself. Maps of the island throughout enhance the atmosphere and draw solvers deeper into the story.
Welcome back to Montague Island, where successful solvers explore a mansion, complete a series of logic puzzles, and reveal the secret behind a mysterious package and its coded message!
This entertaining sequel to the popular Montague Island Mysteries once again follows a storyline about a group of friends who meet to play murder-mystery games at an island mansion. The fun begins when Gordon Montague receives a mysterious package with a coded message, and the drama plays out over multiple puzzle-solving gatherings. To successfully solve all the logic puzzles, you’ll have to study maps, blueprints, dartboards, mosaics, and more.
This entertaining sequel to the popular Montague Island Mysteries once again follows a storyline about a group of friends who meet to play murder-mystery games at an island mansion. The fun begins when Gordon Montague receives a mysterious package with a coded message, and the drama plays out over multiple puzzle-solving gatherings. To successfully solve all the logic puzzles, you’ll have to study maps, blueprints, dartboards, mosaics, and more.
Beyond Montague Island: Even More Mysteries and Logic Puzzles
by R. Wayne Schmittberger
Published 6 October 2020
The second sequel to the popular Montague Island books introduces Gordon Montague’s daughter—and once again gives solvers a mystery to unravel along with the logic puzzles and games!
Take a third trip back to Montague Island for both mystery and puzzle solving! Gordon Montague's long-lost daughter, Cheryl—about to graduate from law school—spends the summer on and off the island. Along with a group of classmates, she enjoys murder-mystery games, takes trips to the mainland, and studies for the bar exam. Gordon, however, has reason to believe that someone with a grudge is planning revenge on him. So he once again asks Taylor to investigate, and keep an eye on everyone. Readers get to study maps and blueprints, play all sorts of games, collect wildflowers, visit an amusement park, and more, all while uncovering a nefarious plot.
Take a third trip back to Montague Island for both mystery and puzzle solving! Gordon Montague's long-lost daughter, Cheryl—about to graduate from law school—spends the summer on and off the island. Along with a group of classmates, she enjoys murder-mystery games, takes trips to the mainland, and studies for the bar exam. Gordon, however, has reason to believe that someone with a grudge is planning revenge on him. So he once again asks Taylor to investigate, and keep an eye on everyone. Readers get to study maps and blueprints, play all sorts of games, collect wildflowers, visit an amusement park, and more, all while uncovering a nefarious plot.
Past and present meet on mysterious Montague Island.
In this, the fourth book of the popular Montague Island Mysteries series of logic puzzle books (over 56,000 copies sold), Gordon Montague is working on his memoirs, which are filled with reminiscences (and puzzles) of his younger days, and his earliest experiences on Montague Island. Helping Gordon review the manuscript is Taylor, who by now is a lifelong friend-but then something happens that gives Taylor's presence on the island another urgent purpose. From Taylor's perspective, solvers will study maps and blueprints, attend parties, meet dogs, plan a wedding, and more.
In this, the fourth book of the popular Montague Island Mysteries series of logic puzzle books (over 56,000 copies sold), Gordon Montague is working on his memoirs, which are filled with reminiscences (and puzzles) of his younger days, and his earliest experiences on Montague Island. Helping Gordon review the manuscript is Taylor, who by now is a lifelong friend-but then something happens that gives Taylor's presence on the island another urgent purpose. From Taylor's perspective, solvers will study maps and blueprints, attend parties, meet dogs, plan a wedding, and more.