Sixth-grade sleuth Einstein Anderson uses his scientific knowledge to solve a variety of problems, including getting rid of a bully and preserving a snow sculpture.
Einstein Anderson uses his scientific knowledge to solve a variety of puzzles, including a snake that chases people and a machine that can stop hurricanes.
Sixth-grader Adam "Einstein" Anderson uses his scientific knowledge to solve ten "mysteries," involving a supposed vampire, a fake invention, a suspicious fire, and puzzles.
Einstein Anderson uses his scientific knowledge to solve a variety of problems, from crying rocks and dangerous plants to a dinosaur beater and a backwards monster.