Design and Engineering for STEM
4 total works
Outlines the basics of automobile design emphasizing how the quest for speed influences design.
Did you know that all gadgets and games have a life cycle? That's what we call the stages fromĀ their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.
Design and Engineering for Stem
by Ian Graham, Chris Oxlade, Richard Spilsbury, and Alex Woolf
Published 1 January 2013