Another Coop Heist
2 primary works
Book 1
Reminiscent of the edgy, offbeat humor of Chris Moore and Matt Ruff, the first entry in a whimsical, fast-paced supernatural series from the New York Times bestselling author of the Sandman Slim novels-a dark and humorous story involving a doomsday gizmo, a horde of baddies determined to possess its power, and a clever thief who must steal it back ...again and again. 22000 B.C. A beautiful, ambitious angel stands on a mountaintop, surveying the world and its little inhabitants below. He smiles because soon, the last of humanity who survived the great flood will meet its end, too. And he should know. He's going to play a big part in it. Our angel usually doesn't get to do field work, and if he does well, he's certain he'll get a big promotion. And now it's time ...The angel reaches into his pocket for the instrument of humanity's doom. Must be in the other pocket. Then he frantically begins to pat himself down. Dejected, he realizes he has lost the object. Looking over the Earth at all that could have been, the majestic angel utters a single word. "Crap." 2015.
A thief named Coop-a specialist in purloining magic objects-steals and delivers a small box to the mysterious client who engaged his services. Coop doesn't know that his latest job could be the end of him-and the rest of the world. Suddenly he finds himself in the company of The Department of Peculiar Science, a fearsome enforcement agency that polices the odd and strange. The box isn't just a supernatural heirloom with quaint powers, they tell him. It's a doomsday device. They think ...And suddenly, everyone is out to get it.
A thief named Coop-a specialist in purloining magic objects-steals and delivers a small box to the mysterious client who engaged his services. Coop doesn't know that his latest job could be the end of him-and the rest of the world. Suddenly he finds himself in the company of The Department of Peculiar Science, a fearsome enforcement agency that polices the odd and strange. The box isn't just a supernatural heirloom with quaint powers, they tell him. It's a doomsday device. They think ...And suddenly, everyone is out to get it.
Book 2
In this fast paced sequel to The Everything Box-the second entry in New York Times bestselling author Richard Kadrey's comedic supernatural series-chaos ensues when Coop and the team at DOPS steal a not-quite-dead and very lovesick ancient Egyptian mummy wielding some terrifying magic. Coop, a master thief sort of gone legit, saved the world from an ancient doomsday device-heroism that earned him a gig working for the Department of Peculiar Science, a fearsome top secret government agency that polices the odd and strange. Now Woolrich, Coop's boss at the DOPS, has Coop breaking into a traveling antiquities show to steal a sarcophagus containing the mummy of a powerful Egyptian wizard named Harkhuf. With the help of his pals Morty, Giselle, and a professor that's half-cat, half-robotic octopus, Coop pulls off the heist without a hitch. It's not Coop's fault that when DOPS opened the sarcophagus they didn't find the mummy they were expecting. Well, it was the right mummy, but it wasn't exactly dead-and now it's escaped, using a type of magic the organization hasn't encountered before.
Being a boss, Woolrich blames his underling for the screw up and wants Coop to find the missing Harkhuf and make it right, pronto. Digging into Harkhuf's history, Coop thinks the mummy is hunting for an ancient magical manuscript that will help him bring his old lover back to life. Which wouldn't be so bad if she wasn't a warrior sorceress hell-bent on conquering the world with her undead armies. Coop would very much like to run from the oncoming chaos. It's one thing to steal a mummy, but another to have to deal with head-hunting bureaucrats, down-on-their luck fortune tellers, undead mailroom clerks, and a rather unimpressed elephant. Unfortunately, there's nowhere to run. If he wants the madness to stop, he's going to have to suck it up and play hero one more time. But if Coop manages to save the world AGAIN, he's definitely going to want a lot of answers. And a raise.
Being a boss, Woolrich blames his underling for the screw up and wants Coop to find the missing Harkhuf and make it right, pronto. Digging into Harkhuf's history, Coop thinks the mummy is hunting for an ancient magical manuscript that will help him bring his old lover back to life. Which wouldn't be so bad if she wasn't a warrior sorceress hell-bent on conquering the world with her undead armies. Coop would very much like to run from the oncoming chaos. It's one thing to steal a mummy, but another to have to deal with head-hunting bureaucrats, down-on-their luck fortune tellers, undead mailroom clerks, and a rather unimpressed elephant. Unfortunately, there's nowhere to run. If he wants the madness to stop, he's going to have to suck it up and play hero one more time. But if Coop manages to save the world AGAIN, he's definitely going to want a lot of answers. And a raise.