Star Trek: Enterprise
5 total works
To protect the cargo ships essential to the continuing existence of the fledgling Coalition of Planets, the captains of the United Earth's Starfleet are ordered to interstellar picket duty, with little more to do than ask "Who goes there?" into the darkness of space.
Captain Jonathan Archer of the EnterpriseĀ seethes with frustration, wondering if anyone else can see what he sees. A secret, closed, militaristic society, convinced that their survival hangs by a thread, who view their neighbors as a threat to their very existence -- the Spartans of ancient Greece, the Russians of the old Soviet Union, the Koreans under Kim Il-sung -- with only one goal: attain ultimate power, no matter the cost. The little-known, never-seen Romulans seem to live by these same principles.
The captain realizes that the bond between the signers of the Coalition charter is fragile and likely to snap if pushed. But he knows that the Romulans are hostile, and he believes they are the force behind the cargo ship attacks. If asked, Archer can offer no proof without endangering his friend's life.
To whom does he owe his loyalty: his friend, his world, the Coalition? And by choosing one, does he not risk losing all of them? What is the solution to a no-win scenario?
Captain Jonathan Archer of the EnterpriseĀ seethes with frustration, wondering if anyone else can see what he sees. A secret, closed, militaristic society, convinced that their survival hangs by a thread, who view their neighbors as a threat to their very existence -- the Spartans of ancient Greece, the Russians of the old Soviet Union, the Koreans under Kim Il-sung -- with only one goal: attain ultimate power, no matter the cost. The little-known, never-seen Romulans seem to live by these same principles.
The captain realizes that the bond between the signers of the Coalition charter is fragile and likely to snap if pushed. But he knows that the Romulans are hostile, and he believes they are the force behind the cargo ship attacks. If asked, Archer can offer no proof without endangering his friend's life.
To whom does he owe his loyalty: his friend, his world, the Coalition? And by choosing one, does he not risk losing all of them? What is the solution to a no-win scenario?
Jonathan Archer may go down in Federation history a hero, but right now the captain considers himself a failure. Right under his nose the Romulans attacked and destroyed a helpless human cargo ship, the Kobayshi Maru, and there was nothing Archer could do the save the Maru without losing every member of the crew, and his ship.
The captain knows that the Romulans are done testing the waters, they have perfected a way of remotely controlling Coalition ships and using them as weapons against each other, thus succeeding in driving a wedge of suspicion and mistrust between these new allies. The Romulans now are going to strike at what they see as the heart of their problem, Earth.
Can the fragile Coalition of Planets hold up to an all out war?
The captain knows that the Romulans are done testing the waters, they have perfected a way of remotely controlling Coalition ships and using them as weapons against each other, thus succeeding in driving a wedge of suspicion and mistrust between these new allies. The Romulans now are going to strike at what they see as the heart of their problem, Earth.
Can the fragile Coalition of Planets hold up to an all out war?
Without warning or provocation an alien weapon appears above Earth and unleashes a blast that kills millions across two continents. A second such weapon could destroy the entire planet. In a desperate bid to save Earth and its people, Starfleet must change its mission from one of peaceful exploration to one of military service.
Only the Starship Enterprise is fast enought to stop the production of a second Xindi weapon. But the crew cannot do it alone, and Captain Jonathan Archer accepts a contingent of Military Assault Command Operations personnel -- battle-hardened soldiers known as MACOs -- on board his ship.
Starfleet and the MACOs are two very different services sharing a common goal, but divided in their views of how to attain it. It is a culture clash that echoes across centuries of military service. The men and women on board the Enterprise understand that somehow they must succeed in working together or the price will be paid in blood -- failure is not an option.
Only the Starship Enterprise is fast enought to stop the production of a second Xindi weapon. But the crew cannot do it alone, and Captain Jonathan Archer accepts a contingent of Military Assault Command Operations personnel -- battle-hardened soldiers known as MACOs -- on board his ship.
Starfleet and the MACOs are two very different services sharing a common goal, but divided in their views of how to attain it. It is a culture clash that echoes across centuries of military service. The men and women on board the Enterprise understand that somehow they must succeed in working together or the price will be paid in blood -- failure is not an option.
Pax Galactica. Enemies become allies. Old secrets are at last revealed. Long-held beliefs and widely accepted truths are challenged. Man turns to leisurely pursuits.
In this golden age, two old friends are drawn together. They seek to understand, and wonder how what they have long believed, what they have been taught, was never so.
Over two hundred years ago, the life of one of Starfleet's earliest pioneers came to a tragic end, and Captain Jonathan Archer, the legendary commander of Earth's first warp-five starship, lost a close friend. Or so it seemed for many years. But with the passage of time, and the declassification of certain crucial files, the truth about that fateful day -- the day that Commander Charles "Trip" Tucker III didn't die -- could finally be revealed.
Why did Starfleet feel it was necessary to rewrite history? And why only now can the truth be told?
In this golden age, two old friends are drawn together. They seek to understand, and wonder how what they have long believed, what they have been taught, was never so.
Over two hundred years ago, the life of one of Starfleet's earliest pioneers came to a tragic end, and Captain Jonathan Archer, the legendary commander of Earth's first warp-five starship, lost a close friend. Or so it seemed for many years. But with the passage of time, and the declassification of certain crucial files, the truth about that fateful day -- the day that Commander Charles "Trip" Tucker III didn't die -- could finally be revealed.
Why did Starfleet feel it was necessary to rewrite history? And why only now can the truth be told?
The latest Enterprisenovel by Michael A. Martin features the Romulan Star Empire engaging in all-out war against Earth.
Right under his nose the Romulans attacked and destroyed a helpless human cargo ship, the Kobayashi Maru, and there was nothing Jonathan Archer could do to stop it. The captain knows that the Romulans are done testing the waters, and they have perfected a way of remotely controlling Coalition ships and using them as weapons against each other, thus succeeding in driving a wedge of suspicion and mistrust between these new allies. The Romulans now are going to strike at what they see as the heart of their problem, Earth. Can the fragile coalition of planets hold up to war?
Right under his nose the Romulans attacked and destroyed a helpless human cargo ship, the Kobayashi Maru, and there was nothing Jonathan Archer could do to stop it. The captain knows that the Romulans are done testing the waters, and they have perfected a way of remotely controlling Coalition ships and using them as weapons against each other, thus succeeding in driving a wedge of suspicion and mistrust between these new allies. The Romulans now are going to strike at what they see as the heart of their problem, Earth. Can the fragile coalition of planets hold up to war?