Weird Stories Gone Wrong
6 primary works • 10 total works
Book 1
Why is Grandpa acting so weird? And why are there so many giant flies?
Jake spends every summer on his grandpa's farm. But this year, things are a little weird. First, there are huge flies everywhere. Second, Grandpa is acting kind of funny. And third, Jake's friend Kate keeps trying to scare him with creepy stories. Last year's tale about the swamp creature was bad enough, but this year's story about a hand that someone found in a farmer's field is even worse. And it wasn't just any hand either. It was a giant's hand!
It might just be the creepiest story of all. It can't be real. Can it?
Book 2
Book 3
The fair is dull, dull, dull, and nothing interesting will ever happen to Carter again ... until Carter discovers the curious maze.
Nothing has ever happened here in the history of the world, he thinks. But the maze has some strange secrets, and the spot Carter stands upon has seen some very exciting events over the centuries.
Once Carter enters the maze, odd people begin to appear. First he meets Mr. Green, the mysterious, creepy maze-keeper, then a leaf-covered girl, a lost little boy in old-fashioned clothes, a wounded British soldier, and finally an eighteenth-century Native boy who seems very authentic, indeed.
When Carter eventually escapes the curious maze, the fair is all wrong. There are too many horses, ladies in bonnets, and what's a freak show doing there? Carter begins his travels through time, and his dull afternoon is about to get very, very interesting.
Book 4
Alex is the loneliest boy at school. Not only are his parents away (again), but his beloved cat is missing. Plus, one morning his reflection in the haunted bathroom mirror at school starts talking to him. Then two mysterious strangers in overcoats and sunglasses appear, whispering the same message, over and over: Beware The Other....
But, worse than all that, is the girl with the braid. She looks just like Alex. She's better than him at everything, and they even share the same name. Soon, she's the only Alex anyone can see, at school, at work, even at home. In no time, it's almost as though the real Alex never existed at all.
Can the real Alex outsmart his evil twin and get his life back before she replaces him for good? And, more importantly, who is the real Alex, anyway?
Book 5
Emma Blackwell used to love mermaids. Jonah Blackwell used to love pirates. And William Blackwell tried to be a good captain. Which he would be, if he could get his twin brother and sister to stop fighting long enough to sail their boat, the Peregrine, across the bay. But after the Blackwells see a phantom ship, barely survive a terrible storm, and then mysteriously wake up with seaweed in their mouths, everything changes.
They're becalmed in fog. They run aground on a strange island. They hear distant drums, and their weird adventure begins! The Blackwells face zombie pirates, terrifying mermaids, and a shipwrecked group of cursed ship's figureheads, including a Roman gladiator and an English knight, all led by the strange dolphin-boy, Finn.
It'll make a great sea yarn one day, if they can just survive it.
Book 6
Quinn Fleet, twelve, Packager (QF12P) has only been at the Work Centre for three days, but he's already seen a Caver run away, faced interrogation, and been made to stand in front of a crowd of children in the Grand Hall to apologize for breaking a Blue Brick (TM).
That's when he notices that all the children at the Work Centre look so thin, ragged, and blue.
Why are the children turning blue? Why can they make the strange blue spark when they snap their fingers? What's the blue shimmer in the air? And why do a renegade Work Bot and an Officer want Quinn to lead the NewBlues to the sanctuary of the Quiet, Quiet?
But more than all that, what is the Quiet, Quiet, anyway?