Tuesdays at the Castle
3 primary works • 6 total works
Book 1
Tuesday is Princess Celie's favourite day. Castle Glower magically grows a new room, a turret or sometimes an entire wing! No one quite knows how, or why, but luckily, Princess Celie has mapped out the Castle's many twists and turns.
When the king and queen disappear and Councillors from neighbouring kingdoms arrive to advise Celie, a new tower and a secret passageway appear just as Celie needs them. The Castle is definitely trying to tell her something. But it's down to Celie to find her parents, hold on to the kingdom and protect her home before it's too late.
This page-turning adventure marks the launch of a series sure to delight fans of Jessica Day George and win her countless new ones.
When the king and queen disappear and Councillors from neighbouring kingdoms arrive to advise Celie, a new tower and a secret passageway appear just as Celie needs them. The Castle is definitely trying to tell her something. But it's down to Celie to find her parents, hold on to the kingdom and protect her home before it's too late.
This page-turning adventure marks the launch of a series sure to delight fans of Jessica Day George and win her countless new ones.
Book 2
A magical moving castle sky-high with secrets!
Everyone knows Castle Glower only really comes to life on a Tuesday. So when Princess Celie spies a new turret on a Wednesday, she is certain something isn’t right. Inside the tower is hidden a giant egg, and it seems the castle wants Celie to look after it! Caring for this extraordinary new pet is going to be very tricky, especially once Celie and her siblings realise what else the Castle is hiding . . .
This New York Times bestseller and egg-citing sequel to the enchanting adventure Tuesdays at the Castle is out of this world!
Everyone knows Castle Glower only really comes to life on a Tuesday. So when Princess Celie spies a new turret on a Wednesday, she is certain something isn’t right. Inside the tower is hidden a giant egg, and it seems the castle wants Celie to look after it! Caring for this extraordinary new pet is going to be very tricky, especially once Celie and her siblings realise what else the Castle is hiding . . .
This New York Times bestseller and egg-citing sequel to the enchanting adventure Tuesdays at the Castle is out of this world!
Book 3
"Castle Glower's towers have transported Princess Celie, her siblings, and her pet griffin, Rufus, to an unknown land. As they set out on a dangerous adventure to discover their whereabouts, they find an entire lost people, divided by the wishes of two wizards in a centuries-old quarrel over their beloved home--Castle Glower"--
When Castle Glower's towers transport Princess Celie, her siblings, and her pet griffin, Rufus, to an unknown land, they encounter two wizards and a lost group of former Castle Glower inhabitants who hold unexpected secrets. Book #3
When Castle Glower's towers transport Princess Celie, her siblings, and her pet griffin, Rufus, to an unknown land, they encounter two wizards and a lost group of former Castle Glower inhabitants who hold unexpected secrets. Book #3
Jessica Day George's magical bestselling series comes to a rousing conclusion as Celie and her family set sea on a grand ship made in the likeness of their beloved Castle!
There is never a dull moment for Celie and her family in Castle Glower--even when they're not in the Castle itself! After traveling to the seaside kingdom of Lilah's betrothed prince, Lulath, Celie and her companions are busy training griffins, enjoying wedding festivities, and finishing construction of a grand ship built from parts of the Castle. But on their maiden voyage, the Ship steers them far off course into uncharted waters. Celie and Lilah hope that the Ship is taking them to the ancient island where unicorns once roamed, but as the journey grows longer and supplies run low, they are in trouble. Celie, Lilah, and Rolf know they must trust the Ship as they trust the Castle, but what if they never reach land again?
There is never a dull moment for Celie and her family in Castle Glower--even when they're not in the Castle itself! After traveling to the seaside kingdom of Lilah's betrothed prince, Lulath, Celie and her companions are busy training griffins, enjoying wedding festivities, and finishing construction of a grand ship built from parts of the Castle. But on their maiden voyage, the Ship steers them far off course into uncharted waters. Celie and Lilah hope that the Ship is taking them to the ancient island where unicorns once roamed, but as the journey grows longer and supplies run low, they are in trouble. Celie, Lilah, and Rolf know they must trust the Ship as they trust the Castle, but what if they never reach land again?
When the dangerous ancient wizard Arkwright escapes the dungeon and goes missing within the Castle, Princess Celie must find the wizard and save her family.