Make It!
7 total works
Jumping, spinning, twisting, turning, racing the power is in your hands. Make bots that jump and spin, build a rubber band racer and a bottle boat, power a boat and a car with air. Make machines that move!
Easy to follow three-dimensional makerspace projects, including 3-D printing, for library, classroom and home.
Easy to follow video and photography production makerspace projects using free and inexpensive software for library, classroom and home.
Make your own electronic devices. Turn on a light with pencil lead, run a clock with potatoes, experiment with play dough power, make touchscreen gloves, and transform a shoe box into a lamp. Who knew circuits could be so much fun?