Weird Careers in Science
5 total works
This series investigates unusual careers in science-related fields and finds out about commonly considered ways in which science can be put to use. With full colour phtographs and illustrations. Ages 12-16 years.
Explore the training needed to become a computer game developer, a lucrative and exciting career. Also gives readers a chance to examine how computer games are created - from an idea to a finished product. Ages 12+
This series investigates unusual careers in science-related fields and finds out about commonly considered ways in which science can be put to use. With full colour phtographs and illustrations. Ages 12-16 years.
This series investigates unusual careers in science-related fields and finds out about commonly considered ways in which science can be put to use. With full colour phtographs and illustrations. Ages 12-16 years.
Pyrotechnicians bring joy to millions, see what it takes for them to produce and carry out fireworks displays. Ages 12+