Book 1

Zombies Don't Cry

by Rusty Fischer

Published 1 April 2011
A high school comedy romance with a difference. Being dead hasn't been this much fun since Buffy. Maddy Swift is just an ordinary girl, until the fateful night when she is struck by lightning and wakes up face down in a puddle. Then it's goodbye to all things Normal - such as breathing and having a heartbeat - and hello to yellow vision and a whole new Afterlife. Turns out there's a lot more to being a zombie than shuffling and groaning, but surviving school as one of the living dead requires a totally different set of skills. And things don't get any easier when Maddy realises that she's not the only reanimated student at Barracuda Bay High ...Who said that paranormal romance had to be just about vampires and werewolves? Take a break from Twilight and the rest with a light-hearted look at life as one of the undead. Praise for Rusty Fischer's Zombies Don't Cry: "A fun, fresh take on the usual leg-dragging, groaning, brain-craving zombie ...often laugh-out-loud and always grin-inducing - although brains are still required." NY Journal of Books

Book 2

Zombies Don't Forgive

by Rusty Fischer

Published 1 January 2013
Following Barracuda Bay's homecoming cum zombie Armageddon, fellow zombies Maddy, Dane, and Stamp have fled to Orlando where they work at a theme park, hiding in plain sight at their jobs in the Great Movie Monster Makeover show. The three spend most of their time together in their apartment trying to avoid curious Normals and Sentinels--humans and zombie cops. While Dane and Maddy draw closer, Stamp drifts away, falling for a mysterious blonde. But when the mysterious girl puts their existence in danger, all Maddy cares about is hunting the blonde down to separate her from her head.

Book 3

Zombies Don't Surrender

by Rusty Fischer

Published 1 January 2014
As the final volume in the series opens, Maddy, Dane, and Stamp are still together, though barely, nestled safely inside the walls of Sentinel City, a stronghold designed to keep Zerkers out--and zombies in. Maddy trains night and day, hoping to join Vera as a Keeper. Dane has been given Sentinel Support in the form a busty blonde named Courtney. And what of Stamp? Although Maddy's dad has worked hard to rehabilitate him after his Zerker bite, he's still not all ...there. When Dr. Swift inadvertently allows the zombies' archenemy, Val, to escape from Sentinel City, Maddy's world turns upside down. She and Stamp are vanished--expelled from the safety of Sentinel City, no better than common Zerkers. Dane, a Sentinel now, escapes punishment and is assigned to ensure that his old friends never return. As Maddy and Stamp stray from the safety of Sentinel City, danger mounts ...and not just for them. Val has taken up residence in a seaside town and enrolled in another Normal high school. To outwit her and save Seagull Shores from all-out zombie Armageddon, Maddy must face her archenemy once again. Only this time, she's all alone...

Vamplayers

by Rusty Fischer

Published 29 December 2011
At the Afterlife Academy of Exceptionally Dark Arts, Lily Fielding is a measly trainee who dreams of one day becoming a Savior--those who visit vampire-infested high schools and put down the undead with their deadly crossbows. When Lily and her classmates Alice and Cara begin their latest assignment, it seems like just another run-of-the-mill gig: they're to simply spot the Vamplayer--part vampire, part player--identify the popular girl he's set his sights on, and befriend her before the Vamplayer can turn her to do his bidding. Before long, however, the Vamplayer sets his sights on Lily's friends, and she is left to face the threat alone while protecting her friends from the dark forces she has sworn to resist.