Valdemar
4 primary works • 24 total works
Book 1
Book 2
Book 3
In Mercedes Lackey's classic coming-of-age story, the orphan Magpie pursues his quest for his parent's identity with burning urgency-while also discovering another hidden talent and being trained by the King's Own Herald as an undercover agent for Valdemar. Shy Bardic Trainee Lena has to face her famous but uncaring father, one of Valdemar's most renowned Bards. And Healing Trainee Bear must struggle against his disapproving parents, who are pressuring Bear to quit the Healers' Collegium because he lacks the magical Healing Gift.
Each of the three friends must face his or her demons and find their true strength as they seek to become the full Heralds, Bards, and Healers of Valdemar.
In battle, Alberich had always had a sort of “sixth sense” about things which were about to happen—when and from where the enemy would attack. Instinctively, he his this ability, for the Sunpriests kept careful watch for anyone exhibiting “demon powers” which were the hallmark of Karse’s greatest enemy—the witch-nation of Valdemar. Those they caught were “cleansed” in the fires of Vkandis Sunlord.
Both Alberich’s skill and secret served him well in the army of Karse, and when Alberich became one of Karse’s youngest captains, he received a special gift—a powerful white stallion “liberated” from the enemy. But this honor was merely a distraction, for the Sunpriests had laid a trap which even Alberich’s strange foresight could not predict…
Saved from burning as a witch when this odd white stallion braved flames and carried him over the border into Valdemar, he was healed by the same enemies he had been taught to hate his entire life. Though he knew he could never again return to his home, Alberich also knew he could never truly become a Valdemaran. How could Alberich remain true to his own people and still retain his honor while helping to train the direst enemy of Karse?
Includes a new novella by Mercedes Lackey!
Today?s hottest fantasy authors visit Mercedes Lackey?s bestselling world of Valdemar, adding their own special touches to the ancient land where Heralds ?Chosen? from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch from whatever threatens. Travel with Tanya Huff, Mickey Zucker Reichert, Fiona Patton, Judith Tarr, Rosemary Edghill, and others in these exciting, all-new stories.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Skif was an orphan who would have died from malnutrition and exposure if he had never met Deke the pickpocket. By the time he was twelve, Skif was an accomplished cat burglar. But it wasn't until he decided to steal a finely tacked-out white horse, which was, oddly enough, standing unattended in the street, that this young thief discovered that the tables could turn on him--and that he himself could be stolen!
But all Kerowyn's hopes and plans were shattered when her anscestral home was attacked, her father slain, her brother wounded, and his fiancee kidnapped. Drive by desperation and the knowledge that a scorcerer had led the journey which would prove but he first step on the road to the fulfillment of her destiny.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Mags, Herald Spy of Valdemar, and his wife, Amily, the King’s Own Herald, are happily married with three kids. The oldest, Peregrine, has the Gift of Animal Mindspeech—he can talk to animals and persuade them to act as he wishes. Perry's dream is to follow in his father's footsteps as a Herald Spy, but he has yet to be Chosen by a Companion.
Mags is more than happy to teach Perry all he knows. He regularly trains his children, including Perry, with tests and exercises, preparing them for the complicated and dangerous lives they will likely lead. Perry has already held positions in the Royal Palace as a runner and in the kitchen, useful places where he can learn to listen and collect information.
But there is growing rural unrest in a community on the border of Valdemar. A report filled with tales of strange disappearances and missing peddlers is sent to Haven by a Herald from the Pelagirs. To let Perry experience life away from home and out in the world, Mags proposes that his son accompany him on an expedition to discover what is really going on.
During their travels, Perry’s Animal Mindspeech allows him to communicate with the local wildlife of the Pelagirs, whose connection to the land aids in their investigation. But the details he gleans from the creatures only deepen the mystery. As Perry, Mags, and their animal companions draw closer to the heart of the danger, they must discover the truth behind the disappearances at the border—before those disappearances turn deadly.
The Heralds of Valdemar are the kingdom’s ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages—and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents—combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more—make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Elizabeth Vaughan, Fiona Patton, Jennifer Brozek, Brenda Cooper, Rosemary Edghill, and others in twenty-two original stories, including a brand-new novella by Mercedes Lackey, to Valdemar, where:
A Herald must crack an ancient code in a historic tapestry in order to arbitrate a dispute over land and lineage…
A Healer’s daughter flees the noble family that has trapped and enslaved her mother, and must seek help to free her mother…
A young woman who hides her clairvoyant powers from her town’s Karsite priests ForeSees a threat, and must risk revealing her Gift to save her community…
A Herald finds his assistant has been abducted by a man upon whom he had levied a heavy fine, and must foil the kidnapper’s plans to save his charge…
The Heralds of Valdemar are the kingdom’s ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages—and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents—combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more—make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Janny Wurts, Elisabeth Waters, Michele Lang, Fiona Patton, and others in twenty-four original stories, including a brand-new novella by Mercedes Lackey, all set in Valdemar, where:
A young woman without any of the Heralds’ Gifts must see a Companion safely delivered to Haven....
A Herald must revisit the mysteries of his childhood to save his own young family and combat a threat at the very heart of Valdemar....
A Hawkbrother flees for his life, trailed by a mysterious bird that prophesizes a dire future....
A mage must choose whether to steal a priceless artifact and be branded a thief and traitor, or let his country fall to magic that could prove far more deadly....
Now the voices of other authors add their own special touches to the ancient land where Heralds “Chosen” from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald’s Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in sixteen original stories.