Book 15

Cocoa Touch for iPhone OS 3

by Jiva DeVoe

Published 22 October 2009
Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer's guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process-from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you're new to iPhone development you'll soon be cranking out great code. Walk through Xcode, Interface Builder, and other key tools Build simple or complex GUIs with navigation and custom views Implement a database with Core Data, and design your schema in Xcode Learn to use the iPhone's signature multi-touch capabilities in your applications Work with the Apple Push Notification Service Use the Map Kit API to create apps with embedded maps Record audio, play video, and access the iPod Library Set up your developer certificates and code sign your apps Use Store Kit to sell expanded features and content within your apps Whether you're a new iPhone developer or seasoned veteran, this book is the perfect go-to reference for iPhone development-and one of an exciting new series for Apple developers.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book 28

Objective-C

by Jiva DeVoe and Bob Kressin

Published 1 January 2011
A soup-to-nuts guide on the Objective-C programming language Objective-C is the language behind Cocoa and Cocoa Touch, which is the Framework of applications written for the Macintosh, iPod touch, iPhone, and iPad platforms. Part of the Developer Reference series covering the hottest Apple topics, this book covers everything from the basics of the C language to advanced aspects of Apple development. You'll examine Objective-C and high-level subjects of frameworks, threading, networking, and much more. Covers the basics of the C language and then quickly moves onto Objective-C and more advanced topics Draws from the author's first-hand experience garnered while developing applications for the Mac and iPhone OS platforms Includes chapters on classes, memory management, threads, and the Foundation framework Also covers advanced topics like protocols, categories, associated objects, and blocks Featuring real-life examples drawn from the author's experience, Objective-C offers an insider look at this amazing programming language.