Interactive Computing
7 total works
The "Interactive Computing Series" is the visual, interactive way to develop and apply software skills. This skills based approach coupled with its highly illustrated, 2 page-spread design is ideal for the intro CIS course, the self-paced course or students in non-traditional education settings.
Aims to prepare students for the ever-changing demands of information systems management. The text offers an account of the interconnections between technology and organization, and tracks emerging technologies and organizational trends. It uses real business issues to illustrate MIS issues. This fourth edition explores the expansion of the information and communication resources that connect today's people, data and organizations worldwide. An instructor's manual is available (0-13-240870-8).
This introductory edition goes beyond the basic fundamentals of managing files on your desktop and gaining familiarity with the user interface to more complex topics such as working with web components and customizing your work environment.
The "Interactive Computing" series is the visual, interactive way to develop and apply software skills. This skills-based approach coupled with its highly illustrated, 2 page-spread design is ideal for the intro CIS course, the self-paced course, or students in non-traditional education settings.
"The Interactive Computing Series" is the visual, interactive way to develop and apply software skills. This skills based approach coupled with its highly illustrated, 2 page-spread design is ideal for the introductory CIS course, the self-paced course or students in non-traditional education settings.
The "Interactive Computing Series" is the visual, interactive way to develop and apply software skills. This skills based approach coupled with its highly illustrated, 2 page-spread design is ideal for the intro CIS course, the self-paced course or students in non-traditional education settings.
This brief, highly graphical, colorfully illustrated text offers a beginning skill level in less than 200 pages. Unique pedagogical design has students see, do, practice, and test every software skill motivated by concept explanation. A maximum of 70 skills are covered, each in a 2-3 page spread, which graphically demonstrates and reinforces the concept. Introductory skills are covered in easily absorbed 2-3 page spreads, which graphically demonstrate and reinforce each concept. A business case scenario, running throughout the text, integrates all the concepts and applications. Student Data Files are packaged in the Instructor's Manual (on a CD) and can be copied onto a disk for students, and/or copied to computers in the lab, or placed on the lab's network. A separate, stand-alone, student CD-ROM is available and can be used in place of the text or to support the text. The CD-ROM includes all the features of the text plus a fully interactive self-test at the end of each chapter. Students practice and test their skills by completing a series of tasks. Scored output can be reviewed by the student, printed, or recorded to a disk or a Local Area Network for the instructor.
In addition, the CD will be supported by a powerful, comprehensive task-based testing system. A Windows-based computerized test bank supports the text and offers on-screen testing and results-reporting capabilities.
In addition, the CD will be supported by a powerful, comprehensive task-based testing system. A Windows-based computerized test bank supports the text and offers on-screen testing and results-reporting capabilities.