Hermux Tantamoq Adventures (PB)
4 total works
When Linka Perflinger, a jaunty mouse, brings a watch into Hermux Tantamoq's shop to be repaired and then disappears, Hermux is caught up in a dangerous search for eternal youth as he tries to find out what happened to Linka.
Hermux is drawn into intrigue when his artist friend tackles a taboo subject - cats. Then, Birch, a chipmunk once drummed out of town for deciphering an ancient map of the Kingdom of Cats, returns with another old scroll and another adventure ensues.
This is the third Hermux Tantamoq adventure [trademark]. Hermux Tantamoq, watchmaker, coffee-lover and accidental hero, is back in Pinchester, trying to return to his normal life. Then he receives a mysterious invitation to the Varmint Variety Theater - from the theatre's owner, presiding genius and all-round impresario, Fluster Varmint. Fluster is in trouble. He needs help of a highly confidential nature. He is being blackmailed. Somebody wants his theater - and worse, that somebody just might be connected with evil Tucka Mertslin. Hermux has only one option - he has to help. But how will our hero cope with the world of showbiz?