Runelords
9 primary works
Book 1
Young Prince Gaborn Val Orden of Mystarria is traveling in disguise on a journey to ask for the hand of the lovely Princess Iome of Sylvarresta when he and his warrior bodyguard spot a pair of assassins who have set their sights on the princess's father. The pair races to warn the king of the impending danger and realizes that more than the royal family is at risk--the very fate of the Earth is in jeopardy.
Book 2
Volume Two of The Runelords
Raj Ahtan, ruler of Indhopal, has used enough forcibles to transform himself into the ultimate warrior: The Sum of All Men. Ahtan seeks to bring all of humanity under his rule-destroying anything and anyone that stood in his path, including many friends and allies of young Prince Gaborn Val Orden. But Gaborn has fulfilled a two-thousand-year-old prophecy, becoming the Earth King-a mythic figure who can unleash the forces of the Earth itself.
And now the struggle continues. Gaborn has managed to drive off Raj Ahtan, but Ahtan is far from defeated. Striking at far-flung cities and fortresses and killing dedicates, Ahtan seeks to draw out the Earth King from his seat of power, to crush him. But as they weaken each other's forces in battle, the armies of an ancient and implacable inhuman enemy issue forth from the very bowels of the Earth.
Book 3
Book 4
Book 5
The Earth King, Gaborn Val Orden, has roamed to the ends of the known world to preserve his people, but the life-draining powers he has embraced have finally taken their toll. His death leaves his young son Fallion at the mercy of his enemies.
But Fallion is no ordinary prince, with no ordinary enemies, but is a reincarnation of an immensely powerful immortal. Known as the torch-bearer, Fallion is fated to engage with an ancient evil across the many ages of his existence. Now, without his father's protection, powerful supernatural forces will seek to prevent him waking to his full powers - and the land of the Runelords will become their battlefield.
At stake is not just a single world and Gaborn's hard-won legacy of peace, but the very foundations of creation ...
Book 6
Fallion and Jaz, sons of the Earth King Garborn, have returned from their long exile. Yet they have arrived under cover of darkess, fugitives in their own kingdom. There seems little left to save, but Fallion's heritage has given him a powerful calling to heal not just this land, but all lands - if he can master the flameweaver's talent that threatens to consume him.
But he has an ancient enemy, skilled in the ways of evil, and she initiated the catastrophe that doomed the worlds of men. Many ages ago, a perfect world was split into fragments, and each fragment was but a distorted image of this golden age. If Fallion could but unite all these splinters, he could recreate the One True World of Legend, and heal the sickness in the realm.
But his adversary wants the One World for her own ends, and an army of darkness is on her side.
Book 7
The monstrous wyrmlings are growing in strength. These creatures have learnt to endow themselves with powers stolen from others, and their capacity for evil is still growing. The people of Mystarria were thrust into the land of the wyrmlings following the merging of two shadow realms, just some among many parallel lands, so now these creatures have millions of victims from which to draw power.
The only one who can mend the broken lands - the talented flameweaver Fallion - has fallen into the hands of the wyrmling horde. Now Fallion's allies must prepare to breach the impenetrable wrymling fortress to rescue him. And unless they can prevent the wyrmlings from gathering more power, these creatures may bring all the shadow worlds under their control.
It's not just worlds that are at stake, but eternities.
Book 8
The world of the Runelords is drastically changed. It has been magically combined with a parallel world, causing widespread destruction and chaos. Lands have sunk below the sea and elsewhere mountains have risen from it. Thousands have died, and humankind faces extinction.
Borenson and Myrrima must journey to save their realm from total devastation, but the landscape is not all that has been altered. In the change, Borenson has merged with a monstrous creature from another world, Aaath Ulber. Not only is he transformed physically, but his behaviour also begins to evolve - he is becoming a berserker warrior.
And as the dark rulers of this new world play a byzantine game of politics, this warrior is now the most significant pawn in that game.
Book 9