Lernen Sie mit diesem Buch die Grundlagen der Virtuellen und Augmentierten Realitat kennen Dieses Buch uber die Virtuelle und Augmentierte Realitat ist sowohl fur Praktiker und Interessierte im Selbststudium als auch fur Studierende geeignet. Letztere koennen es hervorragend als Begleitlekture fur entsprechende Lehrveranstaltungen, zum Beispiel in der Informatik nutzen. Die zweite Auflage wurde umfassend erneuert und erweitert. Mit ihrer Hilfe kann der Leser sein Verstandnis fur das Themengebiet...
Interaction- und Interfacedesign (X.Media.Press)
by Torsten Stapelkamp
Das Buch behandelt umfassend Grundlagen der Konzeption und Gestaltung visueller Systeme sowie interaktiver Dienstleistungen. Es hilft dabei, die interaktiven Eigenschaften und das Interface analoger und digitaler Produkte zu analysieren und projekt- und adressatenspezifische Konzepte für Website-, Game-, und Produktdesign, aber auch allgemein für Softwareapplikationen zu entwickeln. Der Autor beschreibt geeignete Gestaltungskonzepte, Styleguides und Produktionsabläufe, wissenschaftliche Ergebnis...
Person Re-Identification (Advances in Computer Vision and Pattern Recognition)
The first book of its kind dedicated to the challenge of person re-identification, this text provides an in-depth, multidisciplinary discussion of recent developments and state-of-the-art methods. Features: introduces examples of robust feature representations, reviews salient feature weighting and selection mechanisms and examines the benefits of semantic attributes; describes how to segregate meaningful body parts from background clutter; examines the use of 3D depth images and contextual cons...
Man-Machine Speech Communication (Communications in Computer and Information Science, #807)
This book constitutes the refereed proceedings of the 14th National Conference on Man-Machine Speech Communication, NCMMSC 2017, held in Lianyungang, China, in October 2017. The 13 revised full papers presented were carefully reviewed and selected from 39 submissions. The papers address issues such as challenging issues in speech recognition and enhancement, speaker and language recognition, speech synthesis, corpus and phonetic in speech technology, speech generation, speech analyzing and mod...
Human Centric Technology and Service in Smart Space (Lecture Notes in Electrical Engineering, #182)
The theme of HumanCom is focused on the various aspects of human-centric computing for advances in computer science and its applications and provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of human-centric computing. In addition, the conference will publish high quality papers which are closely related to the various theories and practical applications in human-centric computing. Furthermore, we expect that the conference an...
Information visualization is not only about creating graphical displays of complex and latent information structures. It also contributes to a broader range of cognitive, social, and collaborative activities. This is the first book to examine information visualization from this perspective. This 2nd edition continues the unique and ambitious quest for setting information visualization and virtual environments in a unifying framework. It pays special attention to the advances made over the last 5...
Intelligent Environments (Advanced Information and Knowledge Processing)
Relatively new research ?elds such as ambient intelligence, intelligent envir- ments, ubiquitous computing, and wearable devices have emerged in recent years. These ?elds are related by a common theme: making use of novel technologies to enhance user experience by providing user-centric intelligent environments, - moving computers from the desktop and making computing available anywhere and anytime. It must be said that the concept of intelligent environments is not new and beganwithhomeautomati...
Community Informatics Design Applied to Digital Social Systems (Translational Systems Sciences, #12)
by Pierre-Leonard Harvey
This book introduces a Digital Social System Praxis Framework (DSSPF) integrating Computational Media, Evolutionary Systems Thinking and Design Thinking approaches to E-transformation practice, also called Community Informatics Design (CID). The DSSPF framework is intended to create communication spaces dedicated to knowledge production and sharing for social and organizational change. It allows social systems researchers and practitioners to recognize their synergistic roles in the praxis proce...
Presenting mobile software agents for Internet servic monitoring, this research monograph discusses newly standardized Internet technologies that allow service providers to offer secured Internet services with quality guarantees. Yet, today the customers of such services have no independent tool to verify (monitor) the service quality. This book shows why mobile software agents are best fit to fill the gap. The book is addressed to mobile agent researchers looking for new and fruitful applicatio...
People and Computers XX - Engage: Proceedings of Hci 2006 (British Computer Society Conference)
Computation and the Humanities (Springer Series on Cultural Computing)
by Julianne Nyhan and Andrew Flinn
This book addresses the application of computing to cultural heritage and the discipline of Digital Humanities that formed around it. Digital Humanities research is transforming how the Human record can be transmitted, shaped, understood, questioned and imagined and it has been ongoing for more than 70 years. However, we have no comprehensive histories of its research trajectory or its disciplinary development. The authors make a first contribution towards remedying this by uncovering, documenti...
World 2.0 (SpringerBriefs in Applied Sciences and Technology)
by Shuichi Fukuda
This book explores on how the Internet of Things (IoT) will change society by bringing living and non-living things together. The IoT is currently attracting considerable attention, but most of the discussions focus on engineering aspects alone. The IoT, however, is not an extension of traditional engineering, where humans and machines are separated. Instead it connects humans and machines, enabling them to work together as a team: the IoT Connected Society. In traditional engineering, ou...
Interactive Experience in the Digital Age (Springer Series on Cultural Computing)
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluatin...
17th Annual Acm Symposium on Principles of Programming Languages
Proceedings of a conference on the principles of programming languages. 31 papers are featured, covering areas such as explicit substitutions and program transformation in the presence of errors.
User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people like to use. Whether you're an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in...
IoT Sensor-Based Activity Recognition (Intelligent Systems Reference Library, #173)
by MD Atiqur Rahman Ahad, Anindya Das Antar, and Masud Ahmed
This book offer clear descriptions of the basic structure for the recognition and classification of human activities using different types of sensor module and smart devices in e.g. healthcare, education, monitoring the elderly, daily human behavior, and fitness monitoring. In addition, the complexities, challenges, and design issues involved in data collection, processing, and other fundamental stages along with datasets, methods, etc., are discussed in detail. The book offers a valuable resour...
Computer Vision Systems (Lecture Notes in Computer Science, #2626) (Theoretical Computer Science and General Issues, #10528)
This book constitutes the refereed proceedings of the Third International Conference on Computer Vision Systems, ICVS 2003, held in Graz, Austria, in April 2003. The 51 revised full papers presented were carefully reviewed and selected from 109 submissions. The papers are organized in topical sections on cognitive vision, philosophical issues in cognitive vision, cognitive vision and applications, computer vision architectures, performance evaluation, implementation methods, architecture and c...
Welcome to the proceedings of the 9th International Conference on Intelligent Virtual Agents, held September 14–16, 2009 in Amsterdam, The Netherlands. Intelligent virtual agents (IVAs) are interactive characters that exhibit hum- like qualities and communicate with humans or with each other using natural human modalities such as speech and gesture. They are capable of real-time perception, cognition and action, allowing them to participate in a dynamic physical and social environment. IVA is an...